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refactor(Core/Spells): Implement QAston Proc System (#11079)
* . * sql * . * . * 1 * 2 * 3 * 4 * 5 * 6 * 7 * 8 * 9 * 10 * 11 * 12 * 13 * 14 * 15 * Update spell_item.cpp * Update Unit.cpp * 16 * 17 * 18 * 19 * 20 * 21 * Update Unit.cpp * REVERT UltraNIX Commit * 22 * 23 * . * . * . * warrior * warlock * shaman rogue priest paladin mage * spell item * hunter * druid * dk * war * error style * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * . * DOND DEL ME WAD DO DO * error 2 * . * . * . * FIX * Update SpellInfoCorrections.cpp * Update SpellInfoCorrections.cpp * . * ja genau * Update .gitignore * . * . * ., * . * . * . * . * Update Unit.cpp
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@@ -455,7 +455,7 @@ enum SpellAttr2 : uint32
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SPELL_ATTR2_IGNORE_WEAPONSKILL = 0x08000000, // TITLE Unknown attribute 27@Attr2
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SPELL_ATTR2_NOT_AN_ACTION = 0x10000000, // TITLE Unknown attribute 28@Attr2
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SPELL_ATTR2_CANT_CRIT = 0x20000000, // TITLE Cannot critically strike
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SPELL_ATTR2_ACTIVE_THREAT = 0x40000000, // TITLE Allow triggered spell to trigger (type 1) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs
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SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC = 0x40000000, // TITLE Allow triggered spell to trigger (type 1) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs
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SPELL_ATTR2_RETAIN_ITEM_CAST = 0x80000000 // TITLE Food buff (client only)
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};
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@@ -471,7 +471,7 @@ enum SpellAttr3 : uint32
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SPELL_ATTR3_NO_AVOIDANCE = 0x00000040, // TITLE Unknown attribute 6@Attr3
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SPELL_ATTR3_DOT_STACKING_RULE = 0x00000080, // TITLE Stack separately for each caster
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SPELL_ATTR3_ONLY_ON_PLAYER = 0x00000100, // TITLE Can only target players
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SPELL_ATTR3_NOT_A_PROC = 0x00000200, // TITLE Allow triggered spell to trigger (type 2) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs
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SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 = 0x00000200, // TITLE Allow triggered spell to trigger (type 2) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs
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SPELL_ATTR3_REQUIRES_MAIN_HAND_WEAPON = 0x00000400, // TITLE Require main hand weapon
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SPELL_ATTR3_ONLY_BATTLEGROUNDS = 0x00000800, // TITLE Can only be cast in battleground
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SPELL_ATTR3_ONLY_ON_GHOSTS = 0x00001000, // TITLE Can only target ghost players
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@@ -481,14 +481,14 @@ enum SpellAttr3 : uint32
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SPELL_ATTR3_SUPRESS_CASTER_PROCS = 0x00010000, // TITLE Cannot trigger procs
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SPELL_ATTR3_SUPRESS_TARGET_PROCS = 0x00020000, // TITLE No initial aggro
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SPELL_ATTR3_ALWAYS_HIT = 0x00040000, // TITLE Ignore hit result DESCRIPTION Spell cannot miss, or be dodged/parried/blocked
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SPELL_ATTR3_INSTANT_TARGET_PROCS = 0x00080000, // TITLE Cannot trigger spells during aura proc
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SPELL_ATTR3_DISABLE_PROC = 0x00080000, // TITLE Cannot trigger spells during aura proc
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SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD = 0x00100000, // TITLE Persists through death
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SPELL_ATTR3_ONLY_PROC_OUTDOORS = 0x00200000, // TITLE Unknown attribute 21@Attr3
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SPELL_ATTR3_CASTING_CANCELS_AUTOREPEAT = 0x00400000, // TITLE Requires equipped Wand (Mainline: Do Not Trigger Target Stand)
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SPELL_ATTR3_NO_DAMAGE_HISTORY = 0x00800000, // TITLE Unknown attribute 23@Attr3
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SPELL_ATTR3_REQUIRES_OFF_HAND_WEAPON = 0x01000000, // TITLE Requires offhand weapon
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SPELL_ATTR3_TREAT_AS_PERIODIC = 0x02000000, // TITLE Treat as periodic effect
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SPELL_ATTR3_CAN_PROC_FROM_PROCS = 0x04000000, // TITLE Can trigger from triggered spells
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SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED = 0x04000000, // TITLE Can trigger from triggered spells
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SPELL_ATTR3_ONLY_PROC_ON_CASTER = 0x08000000, // TITLE Drain Soul
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SPELL_ATTR3_IGNORE_CASTER_AND_TARGET_RESTRICTIONS = 0x10000000, // TITLE Unknown attribute 28@Attr3
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SPELL_ATTR3_IGNORE_CASTER_MODIFIERS = 0x20000000, // TITLE Damage dealt is unaffected by modifiers
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@@ -3225,7 +3225,7 @@ enum DiminishingReturnsType
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};
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// Diminishing Return Groups
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enum DiminishingGroup
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enum DiminishingGroup : uint16
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{
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DIMINISHING_NONE = 0,
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DIMINISHING_BANISH = 1,
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