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refactor(Core/Spells): Implement QAston Proc System (#11079)
* . * sql * . * . * 1 * 2 * 3 * 4 * 5 * 6 * 7 * 8 * 9 * 10 * 11 * 12 * 13 * 14 * 15 * Update spell_item.cpp * Update Unit.cpp * 16 * 17 * 18 * 19 * 20 * 21 * Update Unit.cpp * REVERT UltraNIX Commit * 22 * 23 * . * . * . * warrior * warlock * shaman rogue priest paladin mage * spell item * hunter * druid * dk * war * error style * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * . * DOND DEL ME WAD DO DO * error 2 * . * . * . * FIX * Update SpellInfoCorrections.cpp * Update SpellInfoCorrections.cpp * . * ja genau * Update .gitignore * . * . * ., * . * . * . * . * Update Unit.cpp
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@@ -55,12 +55,45 @@ enum DruidSpells
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SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
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SPELL_DRUID_SAVAGE_ROAR = 62071,
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SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178,
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SPELL_DRUID_T9_FERAL_RELIC_BEAR = 67354,
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SPELL_DRUID_T9_FERAL_RELIC_CAT = 67355,
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SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
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SPELL_DRUID_BEAR_FORM_PASSIVE = 1178,
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SPELL_DRUID_DIRE_BEAR_FORM_PASSIVE = 9635,
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SPELL_DRUID_FORMS_TRINKET_BEAR = 37340,
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SPELL_DRUID_FORMS_TRINKET_CAT = 37341,
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SPELL_DRUID_FORMS_TRINKET_MOONKIN = 37343,
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SPELL_DRUID_FORMS_TRINKET_NONE = 37344,
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SPELL_DRUID_FORMS_TRINKET_TREE = 37342,
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SPELL_DRUID_ENRAGE = 5229,
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SPELL_DRUID_ENRAGED_DEFENSE = 70725,
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SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS = 70726,
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SPELL_DRUID_T3_PROC_ENERGIZE_MANA = 28722,
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SPELL_DRUID_T3_PROC_ENERGIZE_RAGE = 28723,
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SPELL_DRUID_T3_PROC_ENERGIZE_ENERGY = 28724,
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SPELL_DRUID_BLESSING_OF_THE_CLAW = 28750,
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SPELL_DRUID_REVITALIZE_ENERGIZE_MANA = 48542,
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SPELL_DRUID_REVITALIZE_ENERGIZE_RAGE = 48541,
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SPELL_DRUID_REVITALIZE_ENERGIZE_ENERGY = 48540,
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SPELL_DRUID_REVITALIZE_ENERGIZE_RP = 48543,
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SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN = 54833,
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SPELL_DRUID_GLYPH_OF_STARFIRE_SCRIPT = 54846,
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SPELL_DRUID_GLYPH_OF_RIP = 54818,
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SPELL_DRUID_RIP_DURATION_LACERATE_DMG = 60141,
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SPELL_DRUID_GLYPH_OF_RAKE_TRIGGERED = 54820,
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SPELL_DRUID_IMP_LEADER_OF_THE_PACK_R1 = 34297,
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SPELL_DRUID_IMP_LEADER_OF_THE_PACK_HEAL = 34299,
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SPELL_DRUID_IMP_LEADER_OF_THE_PACK_MANA = 68285,
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SPELL_DRUID_EXHILARATE = 28742,
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SPELL_DRUID_GLYPH_OF_REJUVENATION_HEAL = 54755,
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SPELL_DRUID_INFUSION = 37238,
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SPELL_DRUID_BLESSING_OF_REMULOS = 40445,
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SPELL_DRUID_BLESSING_OF_ELUNE = 40446,
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SPELL_DRUID_BLESSING_OF_CENARIUS = 40452,
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SPELL_DRUID_LANGUISH = 71023,
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SPELL_DRUID_REJUVENATION_T10_PROC = 70691,
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SPELL_DRUID_BALANCE_T10_BONUS = 70718,
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SPELL_DRUID_BALANCE_T10_BONUS_PROC = 70721
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};
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// 1178 - Bear Form (Passive)
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@@ -239,7 +272,7 @@ class spell_dru_brambles_treant : public AuraScript
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{
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int32 amount = 0;
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if (player->HasAura(SPELL_DRUID_BARKSKIN, player->GetGUID()))
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player->ApplySpellMod(SPELL_DRUID_BARKSKIN, SPELLMOD_CHANCE_OF_SUCCESS, amount);
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player->ApplySpellMod<SPELLMOD_CHANCE_OF_SUCCESS>(SPELL_DRUID_BARKSKIN, amount);
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return roll_chance_i(amount);
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}
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@@ -254,7 +287,7 @@ class spell_dru_brambles_treant : public AuraScript
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if (GetUnitOwner()->IsSummon())
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if (Unit* owner = GetUnitOwner()->ToTempSummon()->GetSummonerUnit())
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if (Player* player = owner->GetSpellModOwner())
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player->ApplySpellMod(SPELL_DRUID_BARKSKIN, SPELLMOD_CHANCE_OF_SUCCESS, amount);
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player->ApplySpellMod<SPELLMOD_CHANCE_OF_SUCCESS>(SPELL_DRUID_BARKSKIN, amount);
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}
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void Register() override
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@@ -445,6 +478,80 @@ class spell_dru_enrage : public AuraScript
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}
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};
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// 37336 - Druid Forms Trinket
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class spell_dru_forms_trinket : public AuraScript
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{
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PrepareAuraScript(spell_dru_forms_trinket);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_BEAR) ||
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!sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_CAT) ||
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!sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_MOONKIN) ||
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!sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_NONE) ||
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!sSpellMgr->GetSpellInfo(SPELL_DRUID_FORMS_TRINKET_TREE))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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Unit* target = eventInfo.GetActor();
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switch (target->GetShapeshiftForm())
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{
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case FORM_BEAR:
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case FORM_DIREBEAR:
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case FORM_CAT:
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case FORM_MOONKIN:
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case FORM_NONE:
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case FORM_TREE:
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return true;
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default:
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break;
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}
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return false;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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Unit* target = eventInfo.GetActor();
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uint32 triggerspell = 0;
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switch (target->GetShapeshiftForm())
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{
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case FORM_BEAR:
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case FORM_DIREBEAR:
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triggerspell = SPELL_DRUID_FORMS_TRINKET_BEAR;
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break;
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case FORM_CAT:
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triggerspell = SPELL_DRUID_FORMS_TRINKET_CAT;
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break;
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case FORM_MOONKIN:
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triggerspell = SPELL_DRUID_FORMS_TRINKET_MOONKIN;
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break;
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case FORM_NONE:
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triggerspell = SPELL_DRUID_FORMS_TRINKET_NONE;
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break;
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case FORM_TREE:
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triggerspell = SPELL_DRUID_FORMS_TRINKET_TREE;
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break;
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default:
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return;
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}
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target->CastSpell(target, triggerspell, true, nullptr, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dru_forms_trinket::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dru_forms_trinket::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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// 54846 - Glyph of Starfire
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class spell_dru_glyph_of_starfire : public SpellScript
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{
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@@ -797,35 +904,27 @@ class spell_dru_rip : public AuraScript
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}
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};
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// 62606 - Savage Defense
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// 62600 - Savage Defense
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class spell_dru_savage_defense : public AuraScript
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{
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PrepareAuraScript(spell_dru_savage_defense);
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uint32 absorbPct;
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bool Load() override
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bool Validate(SpellInfo const* spellInfo) override
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{
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absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
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return true;
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return ValidateSpellInfo({ spellInfo->GetEffect(EFFECT_0).TriggerSpell });
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
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{
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absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
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aurEff->SetAmount(0);
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PreventDefaultAction();
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Unit* caster = eventInfo.GetActor();
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int32 amount = static_cast<int32>(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), aurEff->GetAmount()));
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caster->CastCustomSpell(GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true);
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense::Absorb, EFFECT_0);
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OnEffectProc += AuraEffectProcFn(spell_dru_savage_defense::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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@@ -1033,6 +1132,66 @@ class spell_dru_typhoon : public SpellScript
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}
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};
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// 67353 - T9 Feral Relic (Idol of Mutilation)
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class spell_dru_t9_feral_relic : public AuraScript
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{
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PrepareAuraScript(spell_dru_t9_feral_relic);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_T9_FERAL_RELIC_BEAR) ||
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!sSpellMgr->GetSpellInfo(SPELL_DRUID_T9_FERAL_RELIC_CAT))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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Unit* target = eventInfo.GetActor();
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switch (target->GetShapeshiftForm())
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{
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case FORM_BEAR:
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case FORM_DIREBEAR:
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case FORM_CAT:
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return true;
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default:
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break;
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}
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return false;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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uint32 triggerspell = 0;
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Unit* target = eventInfo.GetActor();
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switch (target->GetShapeshiftForm())
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{
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case FORM_BEAR:
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case FORM_DIREBEAR:
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triggerspell = SPELL_DRUID_T9_FERAL_RELIC_BEAR;
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break;
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case FORM_CAT:
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triggerspell = SPELL_DRUID_T9_FERAL_RELIC_CAT;
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break;
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default:
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return;
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}
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target->CastSpell(target, triggerspell, true, nullptr, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dru_t9_feral_relic::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dru_t9_feral_relic::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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// 70691 - Rejuvenation
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class spell_dru_t10_restoration_4p_bonus : public SpellScript
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{
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@@ -1150,6 +1309,441 @@ class spell_dru_berserk : public SpellScript
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}
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};
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// 54832 - Glyph of Innervate
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class spell_dru_glyph_of_innervate : public AuraScript
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{
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PrepareAuraScript(spell_dru_glyph_of_innervate);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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Unit* caster = eventInfo.GetActor();
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SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN);
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int32 amount = CalculatePct(static_cast<int32>(caster->GetCreatePowers(POWER_MANA)), aurEff->GetAmount());
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amount /= spellInfo->GetMaxTicks();
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caster->CastCustomSpell(SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_innervate::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 54821 - Glyph of Rake
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class spell_dru_glyph_of_rake : public AuraScript
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{
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PrepareAuraScript(spell_dru_glyph_of_rake);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_RAKE_TRIGGERED });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetProcTarget()->GetTypeId() == TYPEID_UNIT;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_RAKE_TRIGGERED, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dru_glyph_of_rake::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_rake::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 54754 - Glyph of Rejuvenation
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class spell_dru_glyph_of_rejuvenation : public AuraScript
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{
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PrepareAuraScript(spell_dru_glyph_of_rejuvenation);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_REJUVENATION_HEAL });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetProcTarget()->HealthBelowPct(50);
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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HealInfo* healInfo = eventInfo.GetHealInfo();
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if (!healInfo || !healInfo->GetHeal())
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return;
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int32 amount = CalculatePct(static_cast<int32>(healInfo->GetHeal()), aurEff->GetAmount());
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eventInfo.GetActor()->CastCustomSpell(SPELL_DRUID_GLYPH_OF_REJUVENATION_HEAL, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dru_glyph_of_rejuvenation::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_rejuvenation::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 54815 - Glyph of Shred
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class spell_dru_glyph_of_shred : public AuraScript
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{
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PrepareAuraScript(spell_dru_glyph_of_shred);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
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SPELL_DRUID_GLYPH_OF_RIP,
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SPELL_DRUID_RIP_DURATION_LACERATE_DMG
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});
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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Unit* caster = eventInfo.GetActor();
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// try to find spell Rip on the target
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if (AuraEffect const* rip = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00800000, 0x0, 0x0, caster->GetGUID()))
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{
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// Rip's max duration, note: spells which modifies Rip's duration also counted like Glyph of Rip
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uint32 countMin = rip->GetBase()->GetMaxDuration();
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// just Rip's max duration without other spells
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uint32 countMax = rip->GetSpellInfo()->GetMaxDuration();
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// add possible auras' and Glyph of Shred's max duration
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countMax += 3 * aurEff->GetAmount() * IN_MILLISECONDS; // Glyph of Shred -> +6 seconds
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countMax += caster->HasAura(SPELL_DRUID_GLYPH_OF_RIP) ? 4 * IN_MILLISECONDS : 0; // Glyph of Rip -> +4 seconds
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countMax += caster->HasAura(SPELL_DRUID_RIP_DURATION_LACERATE_DMG) ? 4 * IN_MILLISECONDS : 0; // T7 set bonus -> +4 seconds
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// if min < max -> that means caster didn't cast 3 shred yet
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// so set Rip's duration and max duration
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if (countMin < countMax)
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{
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rip->GetBase()->SetDuration(rip->GetBase()->GetDuration() + aurEff->GetAmount() * IN_MILLISECONDS);
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rip->GetBase()->SetMaxDuration(countMin + aurEff->GetAmount() * IN_MILLISECONDS);
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}
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}
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_shred::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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|
||||
// 54845 - Glyph of Starfire
|
||||
class spell_dru_glyph_of_starfire_dummy : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_glyph_of_starfire_dummy);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_STARFIRE_SCRIPT });
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_STARFIRE_SCRIPT, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_starfire_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// -48539 - Revitalize
|
||||
class spell_dru_revitalize : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_revitalize);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_DRUID_REVITALIZE_ENERGIZE_MANA,
|
||||
SPELL_DRUID_REVITALIZE_ENERGIZE_RAGE,
|
||||
SPELL_DRUID_REVITALIZE_ENERGIZE_ENERGY,
|
||||
SPELL_DRUID_REVITALIZE_ENERGIZE_RP
|
||||
});
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
if (!roll_chance_i(aurEff->GetAmount()))
|
||||
return;
|
||||
|
||||
Unit* target = eventInfo.GetProcTarget();
|
||||
uint32 spellId;
|
||||
|
||||
switch (target->getPowerType())
|
||||
{
|
||||
case POWER_MANA:
|
||||
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_MANA;
|
||||
break;
|
||||
case POWER_RAGE:
|
||||
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_RAGE;
|
||||
break;
|
||||
case POWER_ENERGY:
|
||||
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_ENERGY;
|
||||
break;
|
||||
case POWER_RUNIC_POWER:
|
||||
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_RP;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
eventInfo.GetActor()->CastSpell(target, spellId, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_revitalize::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
}
|
||||
};
|
||||
|
||||
// 28716 - Rejuvenation
|
||||
class spell_dru_t3_2p_bonus : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t3_2p_bonus);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_DRUID_T3_PROC_ENERGIZE_MANA,
|
||||
SPELL_DRUID_T3_PROC_ENERGIZE_RAGE,
|
||||
SPELL_DRUID_T3_PROC_ENERGIZE_ENERGY
|
||||
});
|
||||
}
|
||||
|
||||
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
||||
{
|
||||
if (!roll_chance_i(50))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
Unit* target = eventInfo.GetProcTarget();
|
||||
uint32 spellId;
|
||||
|
||||
switch (target->getPowerType())
|
||||
{
|
||||
case POWER_MANA:
|
||||
spellId = SPELL_DRUID_T3_PROC_ENERGIZE_MANA;
|
||||
break;
|
||||
case POWER_RAGE:
|
||||
spellId = SPELL_DRUID_T3_PROC_ENERGIZE_RAGE;
|
||||
break;
|
||||
case POWER_ENERGY:
|
||||
spellId = SPELL_DRUID_T3_PROC_ENERGIZE_ENERGY;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
eventInfo.GetActor()->CastSpell(target, spellId, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoCheckProc += AuraCheckProcFn(spell_dru_t3_2p_bonus::CheckProc);
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t3_2p_bonus::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
}
|
||||
};
|
||||
|
||||
// 28744 - Regrowth
|
||||
class spell_dru_t3_6p_bonus : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t3_6p_bonus);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_BLESSING_OF_THE_CLAW });
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_BLESSING_OF_THE_CLAW, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t3_6p_bonus::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
|
||||
}
|
||||
};
|
||||
|
||||
// 28719 - Healing Touch
|
||||
class spell_dru_t3_8p_bonus : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t3_8p_bonus);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_EXHILARATE });
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
||||
if (!spellInfo)
|
||||
return;
|
||||
|
||||
Unit* caster = eventInfo.GetActor();
|
||||
int32 amount = CalculatePct(spellInfo->CalcPowerCost(caster, spellInfo->GetSchoolMask()), aurEff->GetAmount());
|
||||
caster->CastCustomSpell(SPELL_DRUID_EXHILARATE, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t3_8p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 37288 - Mana Restore
|
||||
// 37295 - Mana Restore
|
||||
class spell_dru_t4_2p_bonus : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t4_2p_bonus);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_INFUSION });
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* /* aurEff */, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_DRUID_INFUSION, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t4_2p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 40442 - Druid Tier 6 Trinket
|
||||
class spell_dru_item_t6_trinket : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_item_t6_trinket);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_DRUID_BLESSING_OF_REMULOS,
|
||||
SPELL_DRUID_BLESSING_OF_ELUNE,
|
||||
SPELL_DRUID_BLESSING_OF_CENARIUS
|
||||
});
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* /* aurEff */, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
||||
if (!spellInfo)
|
||||
return;
|
||||
|
||||
uint32 spellId;
|
||||
int32 chance;
|
||||
|
||||
// Starfire
|
||||
if (spellInfo->SpellFamilyFlags[0] & 0x00000004)
|
||||
{
|
||||
spellId = SPELL_DRUID_BLESSING_OF_REMULOS;
|
||||
chance = 25;
|
||||
}
|
||||
// Rejuvenation
|
||||
else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
|
||||
{
|
||||
spellId = SPELL_DRUID_BLESSING_OF_ELUNE;
|
||||
chance = 25;
|
||||
}
|
||||
// Mangle (Bear) and Mangle (Cat)
|
||||
else if (spellInfo->SpellFamilyFlags[1] & 0x00000440)
|
||||
{
|
||||
spellId = SPELL_DRUID_BLESSING_OF_CENARIUS;
|
||||
chance = 40;
|
||||
} else
|
||||
return;
|
||||
|
||||
if (roll_chance_i(chance))
|
||||
eventInfo.GetActor()->CastSpell((Unit*)nullptr, spellId, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_item_t6_trinket::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 70664 - Druid T10 Restoration 4P Bonus (Rejuvenation)
|
||||
class spell_dru_t10_restoration_4p_bonus_dummy : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t10_restoration_4p_bonus_dummy);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_REJUVENATION_T10_PROC });
|
||||
}
|
||||
|
||||
bool CheckProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
||||
if (!spellInfo || spellInfo->Id == SPELL_DRUID_REJUVENATION_T10_PROC)
|
||||
return false;
|
||||
|
||||
HealInfo* healInfo = eventInfo.GetHealInfo();
|
||||
if (!healInfo || !healInfo->GetHeal())
|
||||
return false;
|
||||
|
||||
Player* caster = eventInfo.GetActor()->ToPlayer();
|
||||
if (!caster)
|
||||
return false;
|
||||
|
||||
return caster->GetGroup() || caster != eventInfo.GetProcTarget();
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
int32 amount = static_cast<int32>(eventInfo.GetHealInfo()->GetHeal());
|
||||
eventInfo.GetActor()->CastCustomSpell(SPELL_DRUID_REJUVENATION_T10_PROC, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoCheckProc += AuraCheckProcFn(spell_dru_t10_restoration_4p_bonus_dummy::CheckProc);
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t10_restoration_4p_bonus_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 24905 - Moonkin Form (Passive)
|
||||
class spell_dru_moonkin_form_passive_proc : public AuraScript
|
||||
{
|
||||
@@ -1184,6 +1778,7 @@ void AddSC_druid_spell_scripts()
|
||||
RegisterSpellScript(spell_dru_berserk);
|
||||
RegisterSpellScript(spell_dru_dash);
|
||||
RegisterSpellScript(spell_dru_enrage);
|
||||
RegisterSpellScript(spell_dru_forms_trinket);
|
||||
RegisterSpellScript(spell_dru_glyph_of_starfire);
|
||||
RegisterSpellScript(spell_dru_idol_lifebloom);
|
||||
RegisterSpellScript(spell_dru_innervate);
|
||||
@@ -1204,7 +1799,20 @@ void AddSC_druid_spell_scripts()
|
||||
RegisterSpellScript(spell_dru_swift_flight_passive);
|
||||
RegisterSpellScript(spell_dru_tiger_s_fury);
|
||||
RegisterSpellScript(spell_dru_typhoon);
|
||||
RegisterSpellScript(spell_dru_t9_feral_relic);
|
||||
RegisterSpellScript(spell_dru_t10_restoration_4p_bonus);
|
||||
RegisterSpellScript(spell_dru_wild_growth);
|
||||
RegisterSpellScript(spell_dru_glyph_of_innervate);
|
||||
RegisterSpellScript(spell_dru_glyph_of_rake);
|
||||
RegisterSpellScript(spell_dru_glyph_of_rejuvenation);
|
||||
RegisterSpellScript(spell_dru_glyph_of_shred);
|
||||
RegisterSpellScript(spell_dru_glyph_of_starfire_dummy);
|
||||
RegisterSpellScript(spell_dru_revitalize);
|
||||
RegisterSpellScript(spell_dru_t3_2p_bonus);
|
||||
RegisterSpellScript(spell_dru_t3_6p_bonus);
|
||||
RegisterSpellScript(spell_dru_t3_8p_bonus);
|
||||
RegisterSpellScript(spell_dru_t4_2p_bonus);
|
||||
RegisterSpellScript(spell_dru_item_t6_trinket);
|
||||
RegisterSpellScript(spell_dru_t10_restoration_4p_bonus_dummy);
|
||||
RegisterSpellScript(spell_dru_moonkin_form_passive_proc);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user