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refactor(Core/Spells): Implement QAston Proc System (#11079)
* . * sql * . * . * 1 * 2 * 3 * 4 * 5 * 6 * 7 * 8 * 9 * 10 * 11 * 12 * 13 * 14 * 15 * Update spell_item.cpp * Update Unit.cpp * 16 * 17 * 18 * 19 * 20 * 21 * Update Unit.cpp * REVERT UltraNIX Commit * 22 * 23 * . * . * . * warrior * warlock * shaman rogue priest paladin mage * spell item * hunter * druid * dk * war * error style * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * . * DOND DEL ME WAD DO DO * error 2 * . * . * . * FIX * Update SpellInfoCorrections.cpp * Update SpellInfoCorrections.cpp * . * ja genau * Update .gitignore * . * . * ., * . * . * . * . * Update Unit.cpp
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@@ -33,6 +33,13 @@
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enum DeathKnightSpells
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{
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SPELL_DK_ACCLIMATION_HOLY = 50490,
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SPELL_DK_ACCLIMATION_FIRE = 50362,
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SPELL_DK_ACCLIMATION_FROST = 50485,
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SPELL_DK_ACCLIMATION_ARCANE = 50486,
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SPELL_DK_ACCLIMATION_SHADOW = 50489,
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SPELL_DK_ACCLIMATION_NATURE = 50488,
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SPELL_DK_ADVANTAGE_T10_4P_MELEE = 70657,
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SPELL_DK_DEATH_AND_DECAY_TRIGGER = 52212,
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SPELL_DK_GLYPH_OF_SCOURGE_STRIKE = 58642,
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SPELL_DK_WANDERING_PLAGUE_TRIGGER = 50526,
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@@ -59,6 +66,7 @@ enum DeathKnightSpells
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SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 = 50365,
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SPELL_DK_IMPROVED_FROST_PRESENCE_R1 = 50384,
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SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1 = 50391,
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SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL = 50475,
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SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
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SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
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SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
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@@ -72,7 +80,23 @@ enum DeathKnightSpells
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SPELL_DK_UNHOLY_PRESENCE = 48265,
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SPELL_DK_UNHOLY_PRESENCE_TRIGGERED = 49772,
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SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
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SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284
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SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
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SPELL_DK_GLYPH_OF_SCOURGE_STRIKE_SCRIPT = 69961,
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SPELL_DK_BUTCHERY_RUNIC_POWER = 50163,
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SPELL_DK_MARK_OF_BLOOD_HEAL = 61607,
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SPELL_DK_UNHOLY_BLIGHT_DAMAGE = 50536,
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SPELL_DK_GLYPH_OF_UNHOLY_BLIGHT = 63332,
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SPELL_DK_VENDETTA_HEAL = 50181,
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SPELL_DK_NECROSIS_DAMAGE = 51460,
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SPELL_DK_OBLITERATE_OFF_HAND_R1 = 66198,
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SPELL_DK_FROST_STRIKE_OFF_HAND_R1 = 66196,
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SPELL_DK_PLAGUE_STRIKE_OFF_HAND_R1 = 66216,
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SPELL_DK_DEATH_STRIKE_OFF_HAND_R1 = 66188,
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SPELL_DK_RUNE_STRIKE_OFF_HAND_R1 = 66217,
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SPELL_DK_BLOOD_STRIKE_OFF_HAND_R1 = 66215,
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SPELL_DK_RUNIC_RETURN = 61258,
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SPELL_DK_WANDERING_PLAGUE_DAMAGE = 50526,
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SPELL_DK_DEATH_COIL_R1 = 47541,
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};
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enum DeathKnightSpellIcons
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@@ -82,7 +106,130 @@ enum DeathKnightSpellIcons
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enum Misc
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{
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NPC_DK_GHOUL = 26125
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NPC_DK_GHOUL = 26125,
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NPC_DK_DANCING_RUNE_WEAPON = 27893,
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SPELL_CATEGORY_HOWLING_BLAST = 1248
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};
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// -49200 - Acclimation
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class spell_dk_acclimation : public AuraScript
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{
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PrepareAuraScript(spell_dk_acclimation);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_HOLY) ||
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!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_FIRE) ||
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!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_FROST) ||
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!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_NATURE) ||
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!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_SHADOW) ||
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!sSpellMgr->GetSpellInfo(SPELL_DK_ACCLIMATION_ARCANE))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (eventInfo.GetDamageInfo())
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{
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switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
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{
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case SPELL_SCHOOL_HOLY:
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case SPELL_SCHOOL_FIRE:
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case SPELL_SCHOOL_NATURE:
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case SPELL_SCHOOL_FROST:
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case SPELL_SCHOOL_SHADOW:
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case SPELL_SCHOOL_ARCANE:
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return true;
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default:
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break;
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}
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}
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return false;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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uint32 triggerspell = 0;
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switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
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{
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case SPELL_SCHOOL_HOLY:
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triggerspell = SPELL_DK_ACCLIMATION_HOLY;
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break;
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case SPELL_SCHOOL_FIRE:
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triggerspell = SPELL_DK_ACCLIMATION_FIRE;
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break;
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case SPELL_SCHOOL_NATURE:
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triggerspell = SPELL_DK_ACCLIMATION_NATURE;
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break;
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case SPELL_SCHOOL_FROST:
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triggerspell = SPELL_DK_ACCLIMATION_FROST;
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break;
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case SPELL_SCHOOL_SHADOW:
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triggerspell = SPELL_DK_ACCLIMATION_SHADOW;
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break;
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case SPELL_SCHOOL_ARCANE:
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triggerspell = SPELL_DK_ACCLIMATION_ARCANE;
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break;
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default:
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return;
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}
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if (Unit* target = eventInfo.GetActionTarget())
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{
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target->CastSpell(target, triggerspell, true, nullptr, aurEff);
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}
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_acclimation::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dk_acclimation::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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// 70656 - Advantage (T10 4P Melee Bonus)
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class spell_dk_advantage_t10_4p : public AuraScript
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{
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PrepareAuraScript(spell_dk_advantage_t10_4p);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_DK_ADVANTAGE_T10_4P_MELEE))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (Unit* caster = eventInfo.GetActor())
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{
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if (caster->GetTypeId() != TYPEID_PLAYER || caster->getClass() != CLASS_DEATH_KNIGHT)
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{
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return false;
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}
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for (uint8 i = 0; i < MAX_RUNES; ++i)
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{
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if (caster->ToPlayer()->GetRuneCooldown(i) == 0)
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{
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return false;
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}
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}
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return true;
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}
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return false;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_advantage_t10_4p::CheckProc);
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}
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};
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// 50526 - Wandering Plague
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@@ -438,19 +585,38 @@ class spell_dk_summon_gargoyle : public SpellScript
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}
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};
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// 63611 - Improved Blood Presence
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// 63611 - Improved Blood Presence Triggered
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class spell_dk_improved_blood_presence_proc : public AuraScript
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{
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PrepareAuraScript(spell_dk_improved_blood_presence_proc);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL))
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return false;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetDamage();
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if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER)
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return true;
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return false;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
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eventInfo.GetActor()->CastCustomSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL, SPELLVALUE_BASE_POINT0, CalculatePct(int32(dmgInfo->GetDamage()), aurEff->GetAmount()),
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eventInfo.GetActor(), true, nullptr, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_improved_blood_presence_proc::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dk_improved_blood_presence_proc::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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@@ -693,7 +859,7 @@ class spell_dk_scent_of_blood_trigger : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return (eventInfo.GetHitMask() & (PROC_EX_DODGE | PROC_EX_PARRY)) || (eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetDamage());
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return (eventInfo.GetHitMask() & (PROC_HIT_DODGE | PROC_HIT_PARRY)) || (eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetDamage());
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}
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void Register() override
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@@ -2135,8 +2301,287 @@ class spell_dk_will_of_the_necropolis : public AuraScript
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}
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};
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// -49182 - Blade Barrier
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class spell_dk_blade_barrier : public AuraScript
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{
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PrepareAuraScript(spell_dk_blade_barrier);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (eventInfo.GetSpellInfo() != nullptr)
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if (Player* player = eventInfo.GetActor()->ToPlayer())
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if (player->getClass() == CLASS_DEATH_KNIGHT && player->IsBaseRuneSlotsOnCooldown(RUNE_BLOOD))
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return true;
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return false;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_blade_barrier::CheckProc);
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}
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};
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// -48979 - Butchery
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class spell_dk_butchery : public AuraScript
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{
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PrepareAuraScript(spell_dk_butchery);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_BUTCHERY_RUNIC_POWER });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActor()->CastCustomSpell(SPELL_DK_BUTCHERY_RUNIC_POWER, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), (Unit*)nullptr, true);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dk_butchery::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 58642 - Glyph of Scourge Strike
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class spell_dk_glyph_of_scourge_strike : public AuraScript
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{
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PrepareAuraScript(spell_dk_glyph_of_scourge_strike);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_SCOURGE_STRIKE_SCRIPT });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_GLYPH_OF_SCOURGE_STRIKE_SCRIPT, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dk_glyph_of_scourge_strike::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 61257 - Runic Power Back on Snare/Root
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class spell_dk_pvp_4p_bonus : public AuraScript
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{
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PrepareAuraScript(spell_dk_pvp_4p_bonus);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_RUNIC_RETURN });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo)
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return false;
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return (spellInfo->GetAllEffectsMechanicMask() & ((1 << MECHANIC_ROOT) | (1 << MECHANIC_SNARE))) != 0;
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}
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void HandleProc(AuraEffect const* /* aurEff */, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActionTarget()->CastSpell((Unit*)nullptr, SPELL_DK_RUNIC_RETURN, true);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_pvp_4p_bonus::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dk_pvp_4p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 49005 - Mark of Blood
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class spell_dk_mark_of_blood : public AuraScript
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{
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PrepareAuraScript(spell_dk_mark_of_blood);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_MARK_OF_BLOOD_HEAL });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_MARK_OF_BLOOD_HEAL, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dk_mark_of_blood::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -51459 - Necrosis
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class spell_dk_necrosis : public AuraScript
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{
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PrepareAuraScript(spell_dk_necrosis);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_NECROSIS_DAMAGE });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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return;
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int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
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eventInfo.GetActor()->CastCustomSpell(SPELL_DK_NECROSIS_DAMAGE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dk_necrosis::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -49018 - Sudden Doom
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class spell_dk_sudden_doom : public AuraScript
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{
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PrepareAuraScript(spell_dk_sudden_doom);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_R1 });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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Unit* caster = eventInfo.GetActor();
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SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_R1);
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uint32 spellId = 0;
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while (spellInfo)
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{
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if (!caster->HasSpell(spellInfo->Id))
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break;
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spellId = spellInfo->Id;
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spellInfo = spellInfo->GetNextRankSpell();
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}
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if (!spellId)
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return;
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caster->CastSpell(eventInfo.GetProcTarget(), spellId, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dk_sudden_doom::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -65661 Threat of Thassarian
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class spell_dk_threat_of_thassarian : public AuraScript
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{
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PrepareAuraScript(spell_dk_threat_of_thassarian);
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|
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bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_DK_OBLITERATE_OFF_HAND_R1,
|
||||
SPELL_DK_FROST_STRIKE_OFF_HAND_R1,
|
||||
SPELL_DK_PLAGUE_STRIKE_OFF_HAND_R1,
|
||||
SPELL_DK_DEATH_STRIKE_OFF_HAND_R1,
|
||||
SPELL_DK_RUNE_STRIKE_OFF_HAND_R1,
|
||||
SPELL_DK_BLOOD_STRIKE_OFF_HAND_R1
|
||||
});
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
if (!roll_chance_i(aurEff->GetAmount()))
|
||||
return;
|
||||
|
||||
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
||||
if (!spellInfo)
|
||||
return;
|
||||
|
||||
// Must dual wield
|
||||
Unit* caster = eventInfo.GetActor();
|
||||
if (!caster->haveOffhandWeapon())
|
||||
return;
|
||||
|
||||
uint32 spellId = 0;
|
||||
// Plague Strike
|
||||
if (spellInfo->SpellFamilyFlags[0] & 0x00000001)
|
||||
spellId = SPELL_DK_PLAGUE_STRIKE_OFF_HAND_R1;
|
||||
// Death Strike
|
||||
else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
|
||||
spellId = SPELL_DK_DEATH_STRIKE_OFF_HAND_R1;
|
||||
// Blood Strike
|
||||
else if (spellInfo->SpellFamilyFlags[0] & 0x00400000)
|
||||
spellId = SPELL_DK_BLOOD_STRIKE_OFF_HAND_R1;
|
||||
// Frost Strike
|
||||
else if (spellInfo->SpellFamilyFlags[1] & 0x00000004)
|
||||
spellId = SPELL_DK_FROST_STRIKE_OFF_HAND_R1;
|
||||
// Obliterate
|
||||
else if (spellInfo->SpellFamilyFlags[1] & 0x00020000)
|
||||
spellId = SPELL_DK_OBLITERATE_OFF_HAND_R1;
|
||||
// Rune Strike
|
||||
else if (spellInfo->SpellFamilyFlags[1] & 0x20000000)
|
||||
spellId = SPELL_DK_RUNE_STRIKE_OFF_HAND_R1;
|
||||
|
||||
if (!spellId)
|
||||
return;
|
||||
|
||||
spellId = sSpellMgr->GetSpellWithRank(spellId, spellInfo->GetRank());
|
||||
caster->CastSpell(eventInfo.GetProcTarget(), spellId, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dk_threat_of_thassarian::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// -49015 - Vendetta
|
||||
class spell_dk_vendetta : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_vendetta);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DK_VENDETTA_HEAL });
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
Unit* caster = eventInfo.GetActor();
|
||||
int32 amount = caster->CountPctFromMaxHealth(aurEff->GetAmount());
|
||||
caster->CastCustomSpell(SPELL_DK_VENDETTA_HEAL, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dk_vendetta::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_deathknight_spell_scripts()
|
||||
{
|
||||
RegisterSpellScript(spell_dk_acclimation);
|
||||
RegisterSpellScript(spell_dk_advantage_t10_4p);
|
||||
RegisterSpellScript(spell_dk_wandering_plague);
|
||||
RegisterSpellScript(spell_dk_raise_ally);
|
||||
RegisterSpellScript(spell_dk_raise_ally_trigger);
|
||||
@@ -2181,4 +2626,13 @@ void AddSC_deathknight_spell_scripts()
|
||||
RegisterSpellScript(spell_dk_spell_deflection);
|
||||
RegisterSpellScript(spell_dk_vampiric_blood);
|
||||
RegisterSpellScript(spell_dk_will_of_the_necropolis);
|
||||
RegisterSpellScript(spell_dk_blade_barrier);
|
||||
RegisterSpellScript(spell_dk_butchery);
|
||||
RegisterSpellScript(spell_dk_glyph_of_scourge_strike);
|
||||
RegisterSpellScript(spell_dk_pvp_4p_bonus);
|
||||
RegisterSpellScript(spell_dk_mark_of_blood);
|
||||
RegisterSpellScript(spell_dk_necrosis);
|
||||
RegisterSpellScript(spell_dk_sudden_doom);
|
||||
RegisterSpellScript(spell_dk_threat_of_thassarian);
|
||||
RegisterSpellScript(spell_dk_vendetta);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user