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refactor(Core): remove unused imports (#9767)
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@@ -17,7 +17,6 @@
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#include "Vehicle.h"
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#include "BattlefieldWG.h"
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#include "Common.h"
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#include "CreatureAI.h"
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#include "Log.h"
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#include "MoveSplineInit.h"
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@@ -28,7 +27,6 @@
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#include "TemporarySummon.h"
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#include "Unit.h"
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#include "Util.h"
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#include "WorldPacket.h"
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Vehicle::Vehicle(Unit* unit, VehicleEntry const* vehInfo, uint32 creatureEntry) :
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_me(unit), _vehicleInfo(vehInfo), _usableSeatNum(0), _creatureEntry(creatureEntry), _status(STATUS_NONE)
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