refactor(Core): remove unused imports (#9767)

This commit is contained in:
Francesco Borzì
2021-12-19 19:41:14 +01:00
committed by GitHub
parent d2d99bccc7
commit cbc7e5466a
79 changed files with 76 additions and 103 deletions

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@@ -27,7 +27,6 @@
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "Util.h"
#include "WorldSession.h"
int PetAI::Permissible(const Creature* creature)
{

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@@ -23,7 +23,6 @@
#include "Log.h"
#include "MapReference.h"
#include "Player.h"
#include "SpellMgr.h"
#include "Vehicle.h"
class PhasedRespawn : public BasicEvent

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@@ -16,14 +16,11 @@
*/
#include "SmartAI.h"
#include "Cell.h"
#include "CellImpl.h"
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "InstanceScript.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"

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@@ -16,9 +16,7 @@
*/
#include "SmartScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "GameEventMgr.h"
#include "GridDefines.h"