Core/Scripts: Boss Gluth + Spell Infected Wound ... (#937)

* Fixed infinite stacks (and eventually crash) of infected wound. (Also fixes the stranglethorn vale zombies' DoT stack issue and all the mobs using that spell)
* Fixed zombie spawn location (3 gates, only 1 used in 10man, all 3 in 25)
* Fix Gluth's "Zombie Chow" distance, now it's blizzlike. Closes #736
This commit is contained in:
FALL1N1
2018-07-06 16:23:42 +03:00
committed by Barbz
parent c15444a18e
commit cbc5172b1c
2 changed files with 16 additions and 9 deletions

View File

@@ -3099,6 +3099,7 @@ void SpellMgr::LoadSpellCustomAttr()
case 34655: // Snake Trap, Deadly Poison
case 11971: // Sunder Armor
case 58567: // Player Sunder Armor
case 29306: // Naxxramas(Gluth's Zombies): Infected Wound
spellInfo->AttributesCu |= SPELL_ATTR0_CU_SINGLE_AURA_STACK;
break;
case 43138: // North Fleet Reservist Kill Credit