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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): apply clang-tidy modernize-use-nullptr (#3819)
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@@ -713,10 +713,10 @@ public:
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void SendWorldText(uint32 string_id, ...);
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void SendGlobalText(const char* text, WorldSession* self);
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void SendGMText(uint32 string_id, ...);
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void SendGlobalMessage(WorldPacket* packet, WorldSession* self = 0, TeamId teamId = TEAM_NEUTRAL);
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void SendGlobalGMMessage(WorldPacket* packet, WorldSession* self = 0, TeamId teamId = TEAM_NEUTRAL);
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bool SendZoneMessage(uint32 zone, WorldPacket* packet, WorldSession* self = 0, TeamId teamId = TEAM_NEUTRAL);
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void SendZoneText(uint32 zone, const char* text, WorldSession* self = 0, TeamId teamId = TEAM_NEUTRAL);
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void SendGlobalMessage(WorldPacket* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
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void SendGlobalGMMessage(WorldPacket* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
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bool SendZoneMessage(uint32 zone, WorldPacket* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
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void SendZoneText(uint32 zone, const char* text, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
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void SendServerMessage(ServerMessageType type, const char* text = "", Player* player = nullptr);
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/// Are we in the middle of a shutdown?
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