feat(Core/LOS): restruct LOS functions and add LineOfSight check (#1459)

This commit is contained in:
Viste(Кирилл)
2019-02-14 00:24:04 +03:00
committed by Francesco Borzì
parent 6908d333db
commit cb81f3c17a
12 changed files with 84 additions and 56 deletions

View File

@@ -318,6 +318,15 @@ vmap.enableIndoorCheck = 1
DetectPosCollision = 1
#
# CheckGameObjectLoS
# Description: Include dynamic game objects (doors, chests etc.) in line of sight checks.
# This increases CPU usage somewhat.
# Default: 1 - (Enabled)
# 0 - (Disabled, may break some boss encounters)
CheckGameObjectLoS = 1
#
# TargetPosRecalculateRange
# Description: Max distance from movement target point (+moving unit size) and targeted