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feat(Core/LOS): restruct LOS functions and add LineOfSight check (#1459)
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committed by
Francesco Borzì
parent
6908d333db
commit
cb81f3c17a
@@ -318,6 +318,15 @@ vmap.enableIndoorCheck = 1
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DetectPosCollision = 1
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#
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# CheckGameObjectLoS
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# Description: Include dynamic game objects (doors, chests etc.) in line of sight checks.
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# This increases CPU usage somewhat.
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# Default: 1 - (Enabled)
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# 0 - (Disabled, may break some boss encounters)
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CheckGameObjectLoS = 1
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#
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# TargetPosRecalculateRange
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# Description: Max distance from movement target point (+moving unit size) and targeted
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