refactor(Core/Misc): sin() to std::sin() (#9795)

This commit is contained in:
Kitzunu
2022-01-06 19:29:40 +01:00
committed by GitHub
parent 66e6d33116
commit cb7e355291
66 changed files with 212 additions and 211 deletions

View File

@@ -163,7 +163,7 @@ class spell_q12014_steady_as_a_rock : public SpellScript
if (caster->ToPlayer()->GetQuestStatus(12014 /*QUEST_STEADY_AS_A_ROCK*/) == QUEST_STATUS_INCOMPLETE)
{
float x = caster->GetPositionX() + 3.0f * cos(caster->GetOrientation());
float y = caster->GetPositionY() + 3.0f * sin(caster->GetOrientation());
float y = caster->GetPositionY() + 3.0f * std::sin(caster->GetOrientation());
float o = caster->GetOrientation() < M_PI ? caster->GetOrientation() + M_PI : caster->GetOrientation() - M_PI;
caster->SummonGameObject(188367, x, y, caster->GetPositionZ(), o, 0.0f, 0.0f, 0.0f, 0.0f, 60000);
}
@@ -473,7 +473,7 @@ class spell_quest_dragonmaw_race_generic : public SpellScript
float o = Position::NormalizeOrientation(caster->GetOrientation() + frand(0.0f, 2 * M_PI));
float dist = frand(5.0f, 30.0f);
_x = caster->GetPositionX() + dist * cos(o);
_y = caster->GetPositionY() + dist * sin(o);
_y = caster->GetPositionY() + dist * std::sin(o);
_z = caster->GetPositionZ() + frand(-10.0f, 15.0f);
GetSpell()->m_targets.SetDst(_x, _y, _z, 0.0f, caster->GetMapId());
return SPELL_CAST_OK;