mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-30 00:53:46 +00:00
refactor(Core/Misc): sin() to std::sin() (#9795)
This commit is contained in:
@@ -78,7 +78,7 @@ public:
|
||||
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH)))
|
||||
{
|
||||
me->SetHomePosition(medivh->GetPositionX() + 14.0f * cos(medivh->GetAngle(me)), medivh->GetPositionY() + 14.0f * sin(medivh->GetAngle(me)), medivh->GetPositionZ(), me->GetAngle(medivh));
|
||||
me->SetHomePosition(medivh->GetPositionX() + 14.0f * cos(medivh->GetAngle(me)), medivh->GetPositionY() + 14.0f * std::sin(medivh->GetAngle(me)), medivh->GetPositionZ(), me->GetAngle(medivh));
|
||||
me->GetMotionMaster()->MoveTargetedHome();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,12 +108,12 @@ public:
|
||||
groundArray.push_back(G3D::Vector3(creature->GetPositionX() + 8.0f, creature->GetPositionY(), creature->GetPositionZ()));
|
||||
airArray.push_back(G3D::Vector3(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ()));
|
||||
for (uint8 i = 0; i < 10; ++i)
|
||||
groundArray.push_back(G3D::Vector3(creature->GetPositionX() + 8.0f * cos(2.0f * M_PI * i / 10.0f), creature->GetPositionY() + 8.0f * sin(2.0f * M_PI * i / 10.0f), creature->GetPositionZ()));
|
||||
groundArray.push_back(G3D::Vector3(creature->GetPositionX() + 8.0f * cos(2.0f * M_PI * i / 10.0f), creature->GetPositionY() + 8.0f * std::sin(2.0f * M_PI * i / 10.0f), creature->GetPositionZ()));
|
||||
|
||||
for (uint8 i = 0; i < 40; ++i)
|
||||
airArray.push_back(G3D::Vector3(creature->GetPositionX() + i * 0.25f * cos(2.0f * M_PI * i / 10.0f), creature->GetPositionY() + i * 0.25f * sin(2.0f * M_PI * i / 10.0f), creature->GetPositionZ() + i / 4.0f));
|
||||
airArray.push_back(G3D::Vector3(creature->GetPositionX() + i * 0.25f * cos(2.0f * M_PI * i / 10.0f), creature->GetPositionY() + i * 0.25f * std::sin(2.0f * M_PI * i / 10.0f), creature->GetPositionZ() + i / 4.0f));
|
||||
for (uint8 i = 40; i < 80; ++i)
|
||||
airArray.push_back(G3D::Vector3(creature->GetPositionX() + 10.0f * cos(2.0f * M_PI * i / 10.0f), creature->GetPositionY() + 10.0f * sin(2.0f * M_PI * i / 10.0f), creature->GetPositionZ() + i / 4.0f));
|
||||
airArray.push_back(G3D::Vector3(creature->GetPositionX() + 10.0f * cos(2.0f * M_PI * i / 10.0f), creature->GetPositionY() + 10.0f * std::sin(2.0f * M_PI * i / 10.0f), creature->GetPositionZ() + i / 4.0f));
|
||||
}
|
||||
|
||||
InstanceScript* instance;
|
||||
@@ -331,7 +331,7 @@ public:
|
||||
if (Unit* medivh = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH)))
|
||||
{
|
||||
float o = medivh->GetAngle(summon) + frand(-1.0f, 1.0f);
|
||||
summon->SetHomePosition(medivh->GetPositionX() + 14.0f * cos(o), medivh->GetPositionY() + 14.0f * sin(o), medivh->GetPositionZ(), summon->GetAngle(medivh));
|
||||
summon->SetHomePosition(medivh->GetPositionX() + 14.0f * cos(o), medivh->GetPositionY() + 14.0f * std::sin(o), medivh->GetPositionZ(), summon->GetAngle(medivh));
|
||||
summon->GetMotionMaster()->MoveTargetedHome();
|
||||
summon->SetReactState(REACT_DEFENSIVE);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user