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refactor(Core/Misc): sin() to std::sin() (#9795)
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@@ -1781,7 +1781,7 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex, SpellImplicitTarge
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if (m_targets.GetSrcPos()->GetExactDist2d(m_targets.GetDstPos()) > bestDist)
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{
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float x = m_targets.GetSrcPos()->m_positionX + cos(m_caster->GetOrientation()) * bestDist;
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float y = m_targets.GetSrcPos()->m_positionY + sin(m_caster->GetOrientation()) * bestDist;
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float y = m_targets.GetSrcPos()->m_positionY + std::sin(m_caster->GetOrientation()) * bestDist;
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float z = m_targets.GetSrcPos()->m_positionZ + bestDist * (a * bestDist + b);
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if (itr != targets.end())
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