Update chat system, based on TrinityCore commit

This commit is contained in:
ShinDarth
2016-08-19 20:26:58 +02:00
parent 55c47f8a35
commit cb30a6b404
36 changed files with 751 additions and 781 deletions

View File

@@ -23,20 +23,20 @@ class event_commandscript : public CommandScript
public:
event_commandscript() : CommandScript("event_commandscript") { }
ChatCommand* GetCommands() const
std::vector<ChatCommand> GetCommands() const override
{
static ChatCommand eventCommandTable[] =
static std::vector<ChatCommand> eventCommandTable =
{
{ "activelist", SEC_GAMEMASTER, true, &HandleEventActiveListCommand, "", NULL },
{ "start", SEC_GAMEMASTER, true, &HandleEventStartCommand, "", NULL },
{ "stop", SEC_GAMEMASTER, true, &HandleEventStopCommand, "", NULL },
{ "", SEC_GAMEMASTER, true, &HandleEventInfoCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "activelist", SEC_GAMEMASTER, true, &HandleEventActiveListCommand, "" },
{ "start", SEC_GAMEMASTER, true, &HandleEventStartCommand, "" },
{ "stop", SEC_GAMEMASTER, true, &HandleEventStopCommand, "" },
{ "", SEC_GAMEMASTER, true, &HandleEventInfoCommand, "" },
{ NULL, 0, false, NULL, "" }
};
static ChatCommand commandTable[] =
static std::vector<ChatCommand> commandTable =
{
{ "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
{ NULL, 0, false, NULL, "", NULL }
{ NULL, 0, false, NULL, "" }
};
return commandTable;
}