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Merge branch 'master' into Playerbot
# Conflicts: # src/server/game/Guilds/Guild.cpp
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@@ -1019,7 +1019,7 @@ void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool def
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chance = chance < 1.0f ? 1.0f : chance; // minimum chance to increase skill is 1%
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LOG_DEBUG("entities.player", "Player::UpdateCombatSkills(defence:{}, playerLevel:{}, moblevel:{}) -> ({}/{}) chance to increase skill is {}\%", defence, playerLevel, moblevel, currentSkillValue, currentSkillMax, chance);
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LOG_DEBUG("entities.player", "Player::UpdateCombatSkills(defence:{}, playerLevel:{}, moblevel:{}) -> ({}/{}) chance to increase skill is {}%", defence, playerLevel, moblevel, currentSkillValue, currentSkillMax, chance);
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if (roll_chance_f(chance))
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{
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