mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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Merge branch 'master' into Playerbot
# Conflicts: # src/server/game/Guilds/Guild.cpp
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@@ -228,11 +228,13 @@ BaseLocation DBUpdater<T>::GetBaseLocationType()
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template<class T>
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bool DBUpdater<T>::Create(DatabaseWorkerPool<T>& pool)
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{
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LOG_WARN("sql.updates", "Database \"{}\" does not exist, do you want to create it? [yes (default) / no]: ",
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pool.GetConnectionInfo()->database);
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LOG_WARN("sql.updates", "Database \"{}\" does not exist", pool.GetConnectionInfo()->database);
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if (!sConfigMgr->isDryRun())
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const char* disableInteractive = std::getenv("AC_DISABLE_INTERACTIVE");
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if (!sConfigMgr->isDryRun() && (disableInteractive == nullptr || std::strcmp(disableInteractive, "1") != 0))
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{
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std::cout << "Do you want to create it? [yes (default) / no]:" << std::endl;
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std::string answer;
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std::getline(std::cin, answer);
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if (!answer.empty() && !(answer.substr(0, 1) == "y"))
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@@ -498,16 +500,29 @@ template<class T>
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void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& host, std::string const& user,
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std::string const& password, std::string const& port_or_socket, std::string const& database, std::string const& ssl, Path const& path)
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{
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std::string configTempDir = sConfigMgr->GetOption<std::string>("TempDir", "");
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auto tempDir = configTempDir.empty() ? std::filesystem::temp_directory_path().string() : configTempDir;
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tempDir = Acore::String::AddSuffixIfNotExists(tempDir, std::filesystem::path::preferred_separator);
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std::string confFileName = "mysql_ac.conf";
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std::ofstream outfile (tempDir + confFileName);
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outfile << "[client]\npassword = \"" << password << '"' << std::endl;
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outfile.close();
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std::vector<std::string> args;
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args.reserve(9);
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args.emplace_back("--defaults-extra-file="+tempDir + confFileName+"");
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// CLI Client connection info
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args.emplace_back("-h" + host);
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args.emplace_back("-u" + user);
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if (!password.empty())
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args.emplace_back("-p" + password);
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// Check if we want to connect through ip or socket (Unix only)
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#ifdef _WIN32
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