fix(DB/SmartAI): Zul'Drak Voltarus teleporters sometimes do not work (#22878)

This commit is contained in:
Jelle Meeus
2025-09-11 04:04:23 -07:00
committed by GitHub
parent 7c706cc79a
commit c7fc738b4e
2 changed files with 15 additions and 22 deletions

View File

@@ -20,27 +20,6 @@
#include "Player.h"
#include "ScriptedCreature.h"
class AreaTrigger_at_voltarus_middle : public AreaTriggerScript
{
public:
AreaTrigger_at_voltarus_middle()
: AreaTriggerScript("at_voltarus_middle")
{
}
bool OnTrigger(Player* player, AreaTrigger const* /*trigger*/) override
{
if (player->IsAlive() && !player->IsInCombat())
if (player->HasItemCount(39319)) // Scepter of Domination
{
player->TeleportTo(MAP_NORTHREND, 6242.67f, -1972.10f, 484.783f, 0.6f);
return true;
}
return false;
}
};
/*######
## at_coilfang_waterfall
######*/
@@ -416,7 +395,6 @@ private:
void AddSC_areatrigger_scripts()
{
new AreaTrigger_at_voltarus_middle();
new AreaTrigger_at_coilfang_waterfall();
new AreaTrigger_at_legion_teleporter();
new AreaTrigger_at_stormwright_shelf();