fix(DB/SmartScriptMgr): Move CWZ valid check (#3206)

This commit is contained in:
Kitzunu
2020-08-24 17:20:22 +02:00
committed by GitHub
parent 78e2e551e5
commit c79a475708
2 changed files with 9 additions and 7 deletions

View File

@@ -1320,12 +1320,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE:
{
if (mScriptType == SMART_SCRIPT_TYPE_GAMEOBJECT)
{
sLog->outErrorDb("SMART_ACTION_SET_IN_COMBAT_WITH_ZONE (38) is not allowed with SMART_SCRIPT_TYPE_GAMEOBJECT (1), skipped.");
break;
}
ObjectList* targets = GetTargets(e, unit);
if (!targets)
break;