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fix(Scripts/Quest): improved Overwhelmed! (#10387)
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@@ -21,6 +21,7 @@
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#include "Common.h"
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#include "Creature.h"
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#include "UnitAI.h"
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#include "EventMap.h"
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class WorldObject;
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class Unit;
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@@ -67,6 +68,8 @@ class CreatureAI : public UnitAI
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protected:
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Creature* const me;
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EventMap events;
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bool UpdateVictim();
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bool UpdateVictimWithGaze();
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