fix(Core/PlayerScript): Fix adding XP on quest completion and other overlooks. (#18728)

* fix(Core/PlayerScript): Fix adding XP on quest completion.

* Fix other overlooks.
This commit is contained in:
Anton Popovichenko
2024-04-12 17:12:57 +02:00
committed by GitHub
parent 0e1888ac92
commit c796d9291e
6 changed files with 13 additions and 7 deletions

View File

@@ -110,12 +110,12 @@ bool ScriptMgr::CanSetPhaseMask(Unit const* unit, uint32 newPhaseMask, bool upda
bool ScriptMgr::IsCustomBuildValuesUpdate(Unit const* unit, uint8 updateType, ByteBuffer& fieldBuffer, Player const* target, uint16 index)
{
CALL_ENABLED_BOOLEAN_HOOKS(UnitScript, UNITHOOK_IS_CUSTOM_BUILD_VALUES_UPDATE, script->IsCustomBuildValuesUpdate(unit, updateType, fieldBuffer, target, index));
CALL_ENABLED_BOOLEAN_HOOKS_WITH_DEFAULT_FALSE(UnitScript, UNITHOOK_IS_CUSTOM_BUILD_VALUES_UPDATE, script->IsCustomBuildValuesUpdate(unit, updateType, fieldBuffer, target, index));
}
bool ScriptMgr::ShouldTrackValuesUpdatePosByIndex(Unit const* unit, uint8 updateType, uint16 index)
{
CALL_ENABLED_BOOLEAN_HOOKS(UnitScript, UNITHOOK_SHOULD_TRACK_VALUES_UPDATE_POS_BY_INDEX, script->ShouldTrackValuesUpdatePosByIndex(unit, updateType, index));
CALL_ENABLED_BOOLEAN_HOOKS_WITH_DEFAULT_FALSE(UnitScript, UNITHOOK_SHOULD_TRACK_VALUES_UPDATE_POS_BY_INDEX, script->ShouldTrackValuesUpdatePosByIndex(unit, updateType, index));
}
void ScriptMgr::OnPatchValuesUpdate(Unit const* unit, ByteBuffer& valuesUpdateBuf, BuildValuesCachePosPointers& posPointers, Player* target)