Molten Core fixes (#604)

* Molten Core fixes

* fix indentation

* forgot to adjust 3 lines

* Fixed warning
This commit is contained in:
Gargarensis
2017-10-12 18:00:46 +02:00
committed by Yehonal
parent 4df28fd29c
commit c710122259
7 changed files with 211 additions and 14 deletions

View File

@@ -61,6 +61,17 @@ class boss_golemagg : public CreatureScript
{
BossAI::EnterCombat(victim);
events.ScheduleEvent(EVENT_PYROBLAST, 7000);
// The two ragers should join the fight alongside me against my foes.
std::list<Creature *> ragers;
me->GetCreaturesWithEntryInRange(ragers, 100, NPC_CORE_RAGER);
for (Creature * i : ragers)
{
if (i && i->IsAlive() && !i->IsInCombat())
{
i->AI()->AttackStart(victim);
}
}
}
void DamageTaken(Unit*, uint32& /*damage*/, DamageEffectType, SpellSchoolMask)

View File

@@ -18,15 +18,18 @@ EndScriptData */
enum Texts
{
EMOTE_FRENZY = 0
EMOTE_FRENZY = 0,
EMOTE_SMOLDERING = 0,
EMOTE_IGNITE = 1,
};
enum Spells
{
SPELL_FRENZY = 19451,
SPELL_MAGMA_SPIT = 19449,
SPELL_PANIC = 19408,
SPELL_LAVA_BOMB = 19428,
SPELL_FRENZY = 19451,
SPELL_MAGMA_SPIT = 19449,
SPELL_PANIC = 19408,
SPELL_LAVA_BOMB = 19428,
SPELL_SERRATED_BITE = 19771,
};
enum Events
@@ -34,6 +37,8 @@ enum Events
EVENT_FRENZY = 1,
EVENT_PANIC = 2,
EVENT_LAVA_BOMB = 3,
EVENT_SERRATED_BITE = 1,
EVENT_IGNITE = 2,
};
class boss_magmadar : public CreatureScript
@@ -104,7 +109,103 @@ class boss_magmadar : public CreatureScript
}
};
// Smoldering animation is an hack, Serrated Bites timer may be wrong
// The original smoldering aura should increase crit chance to 100% and play dead animation
class npc_magmadar_core_hound : public CreatureScript
{
public:
npc_magmadar_core_hound() : CreatureScript("npc_magmadar_core_hound") { }
struct npc_magmadar_core_houndAI : public CreatureAI
{
npc_magmadar_core_houndAI(Creature* creature) : CreatureAI(creature)
{
}
EventMap events;
bool smoldering;
std::list<Creature *> hounds;
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damagetype*/, SpellSchoolMask /*damageSchoolMask*/)
{
if (me->HealthBelowPctDamaged(0, damage))
{
if (!smoldering)
{
events.ScheduleEvent(EVENT_IGNITE, 10000);
me->SetHealth(1);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED|UNIT_FLAG_PACIFIED);
me->AddAura(57626, me); // feign death animation, this is an hack even if the result is good
Talk(EMOTE_SMOLDERING);
}
damage = 0;
smoldering = true;
}
}
void Reset()
{
}
void EnterCombat(Unit* /*victim*/)
{
events.ScheduleEvent(EVENT_SERRATED_BITE, 10000); // timer may be wrong
smoldering = false;
}
void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
events.Update(diff);
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_SERRATED_BITE:
if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
DoCast(me->GetVictim(), SPELL_SERRATED_BITE);
events.ScheduleEvent(EVENT_SERRATED_BITE, 10000); // again, timer may be wrong
break;
case EVENT_IGNITE:
me->GetCreaturesWithEntryInRange(hounds, 100, NPC_CORE_HOUND);
for (Creature * i : hounds)
{
if (i && i->IsAlive() && i->IsInCombat() && !i->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED|UNIT_FLAG_PACIFIED);
me->RemoveAura(me->GetAura(57626), AURA_REMOVE_BY_DEFAULT);
me->SetFullHealth();
smoldering = false;
Talk(EMOTE_IGNITE);
return;
}
}
Unit::Kill(me, me);
break;
default:
break;
}
}
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
return;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_magmadar_core_houndAI(creature);
}
};
void AddSC_boss_magmadar()
{
new boss_magmadar();
new npc_magmadar_core_hound();
}

View File

@@ -80,6 +80,8 @@ class boss_majordomo : public CreatureScript
events.ScheduleEvent(EVENT_DAMAGE_REFLECTION, 15000);
events.ScheduleEvent(EVENT_BLAST_WAVE, 10000);
events.ScheduleEvent(EVENT_TELEPORT, 20000);
// Call every flamewaker around him
me->CallForHelp(30);
}
void UpdateAI(uint32 diff)

View File

@@ -61,6 +61,7 @@ enum Events
EVENT_INTRO_5 = 12
};
class boss_ragnaros : public CreatureScript
{
public:
@@ -83,6 +84,7 @@ class boss_ragnaros : public CreatureScript
_hasSubmergedOnce = false;
_isBanished = false;
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
me->SetOrientation(0.8f);
}
void EnterCombat(Unit* victim)

View File

@@ -20,15 +20,15 @@ EndScriptData */
Position const SummonPositions[10] =
{
{737.850f, -1145.35f, -120.288f, 4.71368f},
{744.162f, -1151.63f, -119.726f, 4.58204f},
{751.247f, -1152.82f, -119.744f, 4.49673f},
{759.206f, -1155.09f, -120.051f, 4.30104f},
{755.973f, -1152.33f, -120.029f, 4.25588f},
{731.712f, -1147.56f, -120.195f, 4.95955f},
{726.499f, -1149.80f, -120.156f, 5.24055f},
{722.408f, -1152.41f, -120.029f, 5.33087f},
{718.994f, -1156.36f, -119.805f, 5.75738f},
{759.542f, -1173.43f, -118.974f, 3.3048f},
{761.652f, -1164.30f, -119.533f, 3.3919f},
{747.323f, -1149.24f, -120.060f, 3.6629f},
{766.734f, -1183.16f, -119.292f, 2.9889f},
{757.364f, -1198.31f, -118.652f, 2.3095f},
{752.349f, -1159.19f, -119.261f, 3.6032f},
{738.015f, -1152.22f, -119.512f, 4.0792f},
{757.246f, -1189.79f, -118.633f, 2.5333f},
{745.916f, -1199.35f, -118.119f, 1.8932f},
{838.510f, -829.840f, -232.000f, 2.00000f},
};
@@ -89,6 +89,27 @@ class instance_molten_core : public InstanceMapScript
case GO_CACHE_OF_THE_FIRELORD:
_cacheOfTheFirelordGUID = go->GetGUID();
break;
case GO_CIRCLE_BARON:
_circlesGUIDs[5] = go->GetGUID();
break;
case GO_CIRCLE_GARR:
_circlesGUIDs[3] = go->GetGUID();
break;
case GO_CIRCLE_GEHENNAS:
_circlesGUIDs[2] = go->GetGUID();
break;
case GO_CIRCLE_GOLEMAGG:
_circlesGUIDs[7] = go->GetGUID();
break;
case GO_CIRCLE_MAGMADAR:
_circlesGUIDs[1] = go->GetGUID();
break;
case GO_CIRCLE_SHAZZRAH:
_circlesGUIDs[4] = go->GetGUID();
break;
case GO_CIRCLE_SULFURON:
_circlesGUIDs[6] = go->GetGUID();
break;
default:
break;
}
@@ -137,6 +158,20 @@ class instance_molten_core : public InstanceMapScript
if (state == DONE && bossId < BOSS_MAJORDOMO_EXECUTUS)
++_deadBossCount;
if (state == DONE && bossId < BOSS_MAJORDOMO_EXECUTUS && _circlesGUIDs[bossId])
{
GameObject * circle = instance->GetGameObject(_circlesGUIDs[bossId]);
if (circle && circle->isSpawned())
circle->Delete();
circle->SetRespawnTime(7 * DAY);
_circlesGUIDs[bossId] = 0;
}
if (state == DONE && bossId == BOSS_MAGMADAR)
{
}
if (_isLoading)
return true;
@@ -238,6 +273,7 @@ class instance_molten_core : public InstanceMapScript
uint8 _ragnarosAddDeaths;
bool _isLoading;
bool _summonedExecutus;
std::unordered_map<uint8, uint64> _circlesGUIDs;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const

View File

@@ -47,11 +47,20 @@ enum Creatures
NPC_RAGNAROS = 11502,
NPC_FLAMEWAKER_HEALER = 11663,
NPC_FLAMEWAKER_ELITE = 11664,
NPC_CORE_RAGER = 11672,
NPC_CORE_HOUND = 11671,
};
enum GameObjects
{
GO_CACHE_OF_THE_FIRELORD = 179703,
GO_CIRCLE_SULFURON = 178187,
GO_CIRCLE_BARON = 178188,
GO_CIRCLE_SHAZZRAH = 178189,
GO_CIRCLE_GOLEMAGG = 178190,
GO_CIRCLE_GARR = 178191,
GO_CIRCLE_MAGMADAR = 178192,
GO_CIRCLE_GEHENNAS = 178193,
};
enum Data