feat(Guild/Commands): guild rename (#10323)

* feat(Guild/Commands): guild rename

* cherry-pick commit (678cade116#)

* Update cs_guild.cpp
This commit is contained in:
Kitzunu
2022-02-03 10:01:16 +01:00
committed by GitHub
parent c45c23ffe7
commit c63ebde9d7
6 changed files with 75 additions and 0 deletions

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@@ -155,6 +155,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// 0: uint32, 1: string, 2: uint32, 3: string, 4: string, 5: uint64, 6-10: uint32, 11: uint64
PrepareStatement(CHAR_INS_GUILD, "INSERT INTO guild (guildid, name, leaderguid, info, motd, createdate, EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor, BankMoney) VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GUILD, "DELETE FROM guild WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32
// 0: string, 1: uint32
PrepareStatement(CHAR_UPD_GUILD_NAME, "UPDATE guild SET name = ? WHERE guildid = ?", CONNECTION_ASYNC);
// 0: uint32, 1: uint32, 2: uint8, 4: string, 5: string
PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, `rank`, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GUILD_MEMBER, "DELETE FROM guild_member WHERE guid = ?", CONNECTION_ASYNC); // 0: uint32

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@@ -137,6 +137,7 @@ enum CharacterDatabaseStatements : uint32
CHAR_INS_GUILD,
CHAR_DEL_GUILD,
CHAR_UPD_GUILD_NAME,
CHAR_INS_GUILD_MEMBER,
CHAR_DEL_GUILD_MEMBER,
CHAR_DEL_GUILD_MEMBERS,

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@@ -1182,6 +1182,21 @@ void Guild::OnPlayerStatusChange(Player* player, uint32 flag, bool state)
}
}
bool Guild::SetName(std::string_view const& name)
{
if (m_name == name || name.empty() || name.length() > 24 || sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
return false;
}
m_name = name;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GUILD_NAME);
stmt->setString(0, m_name);
stmt->setUInt32(1, GetId());
CharacterDatabase.Execute(stmt);
return true;
}
void Guild::HandleRoster(WorldSession* session)
{
WorldPackets::Guild::GuildRoster roster;

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@@ -685,6 +685,8 @@ public:
std::string const& GetMOTD() const { return m_motd; }
std::string const& GetInfo() const { return m_info; }
bool SetName(std::string_view const& name);
// Handle client commands
void HandleRoster(WorldSession* session);
void HandleQuery(WorldSession* session);

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@@ -48,6 +48,7 @@ public:
{ "invite", SEC_GAMEMASTER, true, &HandleGuildInviteCommand, "" },
{ "uninvite", SEC_GAMEMASTER, true, &HandleGuildUninviteCommand, "" },
{ "rank", SEC_GAMEMASTER, true, &HandleGuildRankCommand, "" },
{ "rename", SEC_GAMEMASTER, true, &HandleGuildRenameCommand, "" },
{ "info", SEC_GAMEMASTER, true, &HandleGuildInfoCommand, "" }
};
static ChatCommandTable commandTable =
@@ -206,6 +207,55 @@ public:
return targetGuild->ChangeMemberRank(player->GetGUID(), rank);
}
static bool HandleGuildRenameCommand(ChatHandler* handler, char const* _args)
{
if (!*_args)
return false;
char *args = (char *)_args;
char const* oldGuildStr = handler->extractQuotedArg(args);
if (!oldGuildStr)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
char const* newGuildStr = handler->extractQuotedArg(strtok(nullptr, ""));
if (!newGuildStr)
{
handler->SendSysMessage(LANG_INSERT_GUILD_NAME);
handler->SetSentErrorMessage(true);
return false;
}
Guild* guild = sGuildMgr->GetGuildByName(oldGuildStr);
if (!guild)
{
handler->PSendSysMessage(LANG_COMMAND_COULDNOTFIND, oldGuildStr);
handler->SetSentErrorMessage(true);
return false;
}
if (sGuildMgr->GetGuildByName(newGuildStr))
{
handler->PSendSysMessage(LANG_GUILD_RENAME_ALREADY_EXISTS, newGuildStr);
handler->SetSentErrorMessage(true);
return false;
}
if (!guild->SetName(newGuildStr))
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
handler->PSendSysMessage(LANG_GUILD_RENAME_DONE, oldGuildStr, newGuildStr);
return true;
}
static bool HandleGuildInfoCommand(ChatHandler* handler, char const* args)
{
Guild* guild = nullptr;