From c5a7497f4d5151cbb5e862ee9b181d290ea1be57 Mon Sep 17 00:00:00 2001 From: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Date: Mon, 23 Mar 2020 17:40:15 +0100 Subject: [PATCH] fix(Core/Gossip): fix titles in quest reward being able to show in gossip (#2791) Co-Authored-By: Wyrserth --- src/server/game/Entities/Creature/GossipDef.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index ee668b67d..4703c31a5 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -658,7 +658,7 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, uint64 npcGUID, b data << uint32(0x08); // unused by client? data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0) data << int32(quest->GetRewSpellCast()); // casted spell - data << uint32(0); // unknown + data << uint32(quest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) data << uint32(quest->GetBonusTalents()); // bonus talents data << uint32(quest->GetRewArenaPoints()); // arena points data << uint32(0);