mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 05:36:23 +00:00
Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)
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@@ -335,7 +335,7 @@ public:
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if (Player* p = itr->GetSource())
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if (p->IsAlive() && p != me->GetVictim() && p->GetGUID() != _offtankGUID && !p->IsGameMaster() && p->GetDistance(me) < 70.0f)
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{
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float th = me->getThreatMgr().getThreatWithoutTemp(p);
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float th = me->GetThreatMgr().getThreatWithoutTemp(p);
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if (!target || th > maxThreat)
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{
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target = p;
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@@ -299,7 +299,7 @@ public:
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if (events.GetPhaseMask() & PHASE_ONE_MASK && damage >= me->GetPower(POWER_MANA))
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{
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// reset threat
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ThreatContainer::StorageType const& threatlist = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().getThreatList();
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for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
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{
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Unit* unit = ObjectAccessor::GetUnit((*me), (*itr)->getUnitGuid());
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@@ -930,7 +930,7 @@ public:
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ScriptedAI::AttackStart(who);
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if (!targetGUID)
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{
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me->getThreatMgr().ResetAllThreat();
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me->GetThreatMgr().ResetAllThreat();
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me->AddThreat(who, 1000000.0f);
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targetGUID = who->GetGUID();
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}
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@@ -499,7 +499,7 @@ public:
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bool Execute(uint64 /*time*/, uint32 /*diff*/) override
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{
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_owner->SetReactState(REACT_AGGRESSIVE);
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if (!_owner->getThreatMgr().isThreatListEmpty())
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if (!_owner->GetThreatMgr().isThreatListEmpty())
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if (Unit* target = _owner->SelectVictim())
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_owner->AI()->AttackStart(target);
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if (!_owner->GetVictim())
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@@ -2378,7 +2378,7 @@ public:
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{
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me->SetControlled(false, UNIT_STATE_ROOT);
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if (!me->getThreatMgr().isThreatListEmpty())
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if (!me->GetThreatMgr().isThreatListEmpty())
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if (Unit* target = me->SelectVictim())
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AttackStart(target);
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if (!me->GetVictim())
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@@ -592,7 +592,7 @@ public:
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{
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checkTimer = 3000;
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me->SetInCombatWithZone();
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ThreatContainer::StorageType const& threatList = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType const& threatList = me->GetThreatMgr().getThreatList();
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if (!threatList.empty())
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for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
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if (Unit* target = (*itr)->getTarget())
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@@ -1773,15 +1773,15 @@ public:
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Position myPos = me->GetPosition();
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me->NearTeleportTo(c->GetPositionX(), c->GetPositionY(), c->GetPositionZ(), c->GetOrientation());
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c->NearTeleportTo(myPos.GetPositionX(), myPos.GetPositionY(), myPos.GetPositionZ(), myPos.GetOrientation());
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const ThreatContainer::StorageType me_tl = me->getThreatMgr().getThreatList();
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const ThreatContainer::StorageType target_tl = c->getThreatMgr().getThreatList();
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const ThreatContainer::StorageType me_tl = me->GetThreatMgr().getThreatList();
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const ThreatContainer::StorageType target_tl = c->GetThreatMgr().getThreatList();
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DoResetThreat();
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for (ThreatContainer::StorageType::const_iterator iter = target_tl.begin(); iter != target_tl.end(); ++iter)
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me->getThreatMgr().addThreat((*iter)->getTarget(), (*iter)->getThreat());
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me->GetThreatMgr().addThreat((*iter)->getTarget(), (*iter)->getThreat());
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c->getThreatMgr().ResetAllThreat();
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c->GetThreatMgr().ResetAllThreat();
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for (ThreatContainer::StorageType::const_iterator iter = me_tl.begin(); iter != me_tl.end(); ++iter)
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c->getThreatMgr().addThreat((*iter)->getTarget(), (*iter)->getThreat());
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c->GetThreatMgr().addThreat((*iter)->getTarget(), (*iter)->getThreat());
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}
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}
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