Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)

This commit is contained in:
Maelthyr
2022-05-18 10:36:57 +02:00
committed by GitHub
parent 8c058791ed
commit c5368816fa
67 changed files with 129 additions and 129 deletions

View File

@@ -155,7 +155,7 @@ public:
me->SetFaction(FACTION_FRIENDLY);
events.Reset();
Talk(TEXT_EADRIC_DEATH);
me->getThreatMgr().clearReferences();
me->GetThreatMgr().clearReferences();
me->SetRegeneratingHealth(false);
_EnterEvadeMode();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
@@ -302,7 +302,7 @@ public:
me->SetFaction(FACTION_FRIENDLY);
events.Reset();
Talk(TEXT_PALETRESS_DEATH);
me->getThreatMgr().clearReferences();
me->GetThreatMgr().clearReferences();
me->SetRegeneratingHealth(false);
_EnterEvadeMode();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);

View File

@@ -296,7 +296,7 @@ public:
uint8 rnd = LIST.size() > 1 ? urand(0, LIST.size() - 1) : 0;
if( Unit* target = ObjectAccessor::GetUnit(*me, LIST.at(rnd)) )
{
me->getThreatMgr().ResetAllThreat();
me->GetThreatMgr().ResetAllThreat();
me->AddThreat(target, 10000.0f);
AttackStart(target);
me->CastSpell(target, SPELL_MINIONS_CHARGE, false);
@@ -749,7 +749,7 @@ public:
uint8 rnd = LIST.size() > 1 ? urand(0, LIST.size() - 1) : 0;
if( Unit* target = ObjectAccessor::GetUnit(*me, LIST.at(rnd)) )
{
me->getThreatMgr().ResetAllThreat();
me->GetThreatMgr().ResetAllThreat();
me->AddThreat(target, 10000.0f);
AttackStart(target);
me->CastSpell(target, SPELL_MINIONS_CHARGE, false);

View File

@@ -102,16 +102,16 @@ struct boss_faction_championsAI : public ScriptedAI
void RecalculateThreat()
{
ThreatContainer::StorageType const& tList = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType const& tList = me->GetThreatMgr().getThreatList();
for( ThreatContainer::StorageType::const_iterator itr = tList.begin(); itr != tList.end(); ++itr )
{
Unit* pUnit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
if( pUnit && pUnit->GetTypeId() == TYPEID_PLAYER && me->getThreatMgr().getThreat(pUnit) )
if( pUnit && pUnit->GetTypeId() == TYPEID_PLAYER && me->GetThreatMgr().getThreat(pUnit) )
{
float threatMod = GetThreatMod(me->GetDistance2d(pUnit), (float)pUnit->GetArmor(), pUnit->GetHealth(), pUnit->GetMaxHealth(), pUnit);
me->getThreatMgr().modifyThreatPercent(pUnit, -100);
me->GetThreatMgr().modifyThreatPercent(pUnit, -100);
//me->getThreatMgr().doAddThreat(pUnit, 10000000.0f * threatMod);
if (HostileReference* ref = me->getThreatMgr().getOnlineContainer().getReferenceByTarget(pUnit))
if (HostileReference* ref = me->GetThreatMgr().getOnlineContainer().getReferenceByTarget(pUnit))
ref->addThreat(10000000.0f * threatMod);
}
}
@@ -177,7 +177,7 @@ struct boss_faction_championsAI : public ScriptedAI
uint32 EnemiesInRange(float distance)
{
ThreatContainer::StorageType const& tList = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType const& tList = me->GetThreatMgr().getThreatList();
uint32 count = 0;
Unit* target;
for( ThreatContainer::StorageType::const_iterator iter = tList.begin(); iter != tList.end(); ++iter )
@@ -191,7 +191,7 @@ struct boss_faction_championsAI : public ScriptedAI
Unit* SelectEnemyCaster(bool casting, float range)
{
ThreatContainer::StorageType const& tList = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType const& tList = me->GetThreatMgr().getThreatList();
Unit* target;
for( ThreatContainer::StorageType::const_iterator iter = tList.begin(); iter != tList.end(); ++iter )
{