mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 19:35:42 +00:00
Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)
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@@ -91,8 +91,8 @@ public:
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if (Unit* target = me->GetVictim())
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{
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_conflagrateTarget = me->GetVictim()->GetGUID();
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_conflagrateThreat = me->getThreatMgr().getThreat(me->GetVictim());
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me->getThreatMgr().modifyThreatPercent(target, -100);
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_conflagrateThreat = me->GetThreatMgr().getThreat(me->GetVictim());
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me->GetThreatMgr().modifyThreatPercent(target, -100);
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}
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events.ScheduleEvent(EVENT_CONFLAGRATION, urand(10000, 13000));
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events.ScheduleEvent(EVENT_CHECK_CONFLAGRATION_TARGET, 10000);
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@@ -112,7 +112,7 @@ public:
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case EVENT_CHECK_CONFLAGRATION_TARGET:
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if (Unit* target = ObjectAccessor::GetUnit(*me, _conflagrateTarget))
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{
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me->getThreatMgr().addThreat(target, _conflagrateThreat);
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me->GetThreatMgr().addThreat(target, _conflagrateThreat);
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}
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break;
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}
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@@ -122,13 +122,13 @@ struct boss_mor_grayhoof : public BossAI
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// Sleep can target tank, we need to drop threat temporarily on the target.
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_sleepTargetGUID = target->GetGUID();
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_sleepTargetThreat = me->getThreatMgr().getThreat(target);
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me->getThreatMgr().modifyThreatPercent(target, -100);
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_sleepTargetThreat = me->GetThreatMgr().getThreat(target);
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me->GetThreatMgr().modifyThreatPercent(target, -100);
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_scheduler.Schedule(10s, [this](TaskContext /*context*/)
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{
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if (Unit* sleepTarget = ObjectAccessor::GetUnit(*me, _sleepTargetGUID))
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{
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me->getThreatMgr().addThreat(sleepTarget, _sleepTargetThreat);
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me->GetThreatMgr().addThreat(sleepTarget, _sleepTargetThreat);
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}
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});
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}
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@@ -674,7 +674,7 @@ struct boss_nefarian : public BossAI
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break;
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case EVENT_CLASSCALL:
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std::set<uint8> classesPresent;
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for (auto& ref : me->getThreatMgr().getThreatList())
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for (auto& ref : me->GetThreatMgr().getThreatList())
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{
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if (ref->getTarget() && ref->getTarget()->GetTypeId() == TYPEID_PLAYER)
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{
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@@ -597,7 +597,7 @@ public:
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{
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if (Creature* creatureCaster = caster->ToCreature())
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{
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creatureCaster->getThreatMgr().ResetAllThreat();
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creatureCaster->GetThreatMgr().ResetAllThreat();
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}
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}
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}
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@@ -234,7 +234,7 @@ public:
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void EnterEvadeMode(EvadeReason why) override
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{
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if (!me->getThreatMgr().getThreatList().empty())
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if (!me->GetThreatMgr().getThreatList().empty())
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{
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if (!_processingMagmaBurst)
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{
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@@ -170,8 +170,8 @@ public:
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if (Creature* creatureCaster = caster->ToCreature())
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{
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creatureCaster->getThreatMgr().ResetAllThreat();
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creatureCaster->getThreatMgr().addThreat(target, 1);
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creatureCaster->GetThreatMgr().ResetAllThreat();
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creatureCaster->GetThreatMgr().addThreat(target, 1);
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creatureCaster->AI()->AttackStart(target); // Attack the target which caster will teleport to.
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}
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}
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@@ -212,7 +212,7 @@ public:
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}
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// aggro target if Red Beam
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if (j == RED_PORTAL && me->GetVictim() != target && target->GetTypeId() == TYPEID_PLAYER)
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me->getThreatMgr().addThreat(target, 100000.0f + DoGetThreat(me->GetVictim()));
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me->GetThreatMgr().addThreat(target, 100000.0f + DoGetThreat(me->GetVictim()));
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}
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}
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@@ -251,7 +251,7 @@ public:
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if (!info)
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return;
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ThreatContainer::StorageType const& t_list = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType const& t_list = me->GetThreatMgr().getThreatList();
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std::vector<Unit*> targets;
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if (t_list.empty())
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@@ -162,7 +162,7 @@ public:
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void FlameWreathEffect()
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{
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std::vector<Unit*> targets;
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ThreatContainer::StorageType const& t_list = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType const& t_list = me->GetThreatMgr().getThreatList();
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if (t_list.empty())
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return;
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@@ -393,7 +393,7 @@ public:
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void HandleDummy(SpellEffIndex effIndex)
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{
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PreventHitDefaultEffect(effIndex);
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GetCaster()->getThreatMgr().ResetAllThreat();
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GetCaster()->GetThreatMgr().ResetAllThreat();
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if (Unit* target = GetHitUnit())
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GetCaster()->CastSpell(target, SPELL_BLINK, true);
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}
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@@ -299,15 +299,15 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
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void RecalculateThreat()
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{
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ThreatContainer::StorageType const& tList = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType const& tList = me->GetThreatMgr().getThreatList();
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for( ThreatContainer::StorageType::const_iterator itr = tList.begin(); itr != tList.end(); ++itr )
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{
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Unit* pUnit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
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if( pUnit && pUnit->GetTypeId() == TYPEID_PLAYER && me->getThreatMgr().getThreat(pUnit) )
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if( pUnit && pUnit->GetTypeId() == TYPEID_PLAYER && me->GetThreatMgr().getThreat(pUnit) )
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{
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float threatMod = GetThreatMod(me->GetDistance2d(pUnit), (float)pUnit->GetArmor(), pUnit->GetHealth(), pUnit->GetMaxHealth(), pUnit);
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me->getThreatMgr().modifyThreatPercent(pUnit, -100);
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if (HostileReference* ref = me->getThreatMgr().getOnlineContainer().getReferenceByTarget(pUnit))
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me->GetThreatMgr().modifyThreatPercent(pUnit, -100);
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if (HostileReference* ref = me->GetThreatMgr().getOnlineContainer().getReferenceByTarget(pUnit))
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ref->addThreat(10000000.0f * threatMod);
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}
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}
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@@ -741,7 +741,7 @@ public:
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case EVENT_SPELL_BLINK:
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{
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bool InMeleeRange = false;
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ThreatContainer::StorageType const& t_list = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType const& t_list = me->GetThreatMgr().getThreatList();
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for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
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if (Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
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if (target->IsWithinMeleeRange(me))
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@@ -368,7 +368,7 @@ public:
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Unit* SelectUnitCasting()
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{
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ThreatContainer::StorageType threatlist = me->getThreatMgr().getThreatList();
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ThreatContainer::StorageType threatlist = me->GetThreatMgr().getThreatList();
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for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
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{
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if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
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