Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)

This commit is contained in:
Maelthyr
2022-05-18 10:36:57 +02:00
committed by GitHub
parent 8c058791ed
commit c5368816fa
67 changed files with 129 additions and 129 deletions

View File

@@ -110,7 +110,7 @@ SpellCastResult UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
{
if (me->IsInCombat())
{
ThreatContainer::StorageType threatlist = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType threatlist = me->GetThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
@@ -133,7 +133,7 @@ SpellCastResult UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered
{
if (me->IsInCombat())
{
ThreatContainer::StorageType threatlist = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType threatlist = me->GetThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))

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@@ -216,7 +216,7 @@ public:
template <class PREDICATE>
Unit* SelectTarget(SelectTargetMethod targetType, uint32 position, PREDICATE const& predicate)
{
ThreatContainer::StorageType const& threatlist = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().getThreatList();
if (position >= threatlist.size())
return nullptr;
@@ -278,7 +278,7 @@ public:
template <class PREDICATE>
void SelectTargetList(std::list<Unit*>& targetList, PREDICATE const& predicate, uint32 maxTargets, SelectTargetMethod targetType)
{
ThreatContainer::StorageType const& threatlist = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType const& threatlist = me->GetThreatMgr().getThreatList();
if (threatlist.empty())
return;

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@@ -283,7 +283,7 @@ bool CreatureAI::UpdateVictim()
// xinef: if we have any victim, just return true
else if (me->GetVictim() && me->GetExactDist(me->GetVictim()) < 30.0f)
return true;
else if (me->getThreatMgr().isThreatListEmpty())
else if (me->GetThreatMgr().isThreatListEmpty())
{
EnterEvadeMode();
return false;

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@@ -370,27 +370,27 @@ SpellInfo const* ScriptedAI::SelectSpell(Unit* target, uint32 school, uint32 mec
void ScriptedAI::DoResetThreat()
{
if (!me->CanHaveThreatList() || me->getThreatMgr().isThreatListEmpty())
if (!me->CanHaveThreatList() || me->GetThreatMgr().isThreatListEmpty())
{
LOG_ERROR("entities.unit.ai", "DoResetThreat called for creature that either cannot have threat list or has empty threat list (me entry = {})", me->GetEntry());
return;
}
me->getThreatMgr().ResetAllThreat();
me->GetThreatMgr().ResetAllThreat();
}
float ScriptedAI::DoGetThreat(Unit* unit)
{
if (!unit)
return 0.0f;
return me->getThreatMgr().getThreat(unit);
return me->GetThreatMgr().getThreat(unit);
}
void ScriptedAI::DoModifyThreatPercent(Unit* unit, int32 pct)
{
if (!unit)
return;
me->getThreatMgr().modifyThreatPercent(unit, pct);
me->GetThreatMgr().modifyThreatPercent(unit, pct);
}
void ScriptedAI::DoTeleportPlayer(Unit* unit, float x, float y, float z, float o)
@@ -564,7 +564,7 @@ void BossAI::TeleportCheaters()
float x, y, z;
me->GetPosition(x, y, z);
ThreatContainer::StorageType threatList = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType threatList = me->GetThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
if (Unit* target = (*itr)->getTarget())
if (target->GetTypeId() == TYPEID_PLAYER && !IsInBoundary(target))

View File

@@ -616,12 +616,12 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!me)
break;
ThreatContainer::StorageType threatList = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType threatList = me->GetThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatList.begin(); i != threatList.end(); ++i)
{
if (Unit* target = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()))
{
me->getThreatMgr().modifyThreatPercent(target, e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
me->GetThreatMgr().modifyThreatPercent(target, e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_ALL_PCT: Creature {} modify threat for unit {}, value {}",
me->GetGUID().ToString(), target->GetGUID().ToString(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
}
@@ -641,7 +641,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (IsUnit(*itr))
{
me->getThreatMgr().modifyThreatPercent((*itr)->ToUnit(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
me->GetThreatMgr().modifyThreatPercent((*itr)->ToUnit(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature {} modify threat for unit {}, value {}",
me->GetGUID().ToString(), (*itr)->GetGUID().ToString(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
}
@@ -3878,7 +3878,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
{
if (me)
{
ThreatContainer::StorageType threatList = me->getThreatMgr().getThreatList();
ThreatContainer::StorageType threatList = me->GetThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatList.begin(); i != threatList.end(); ++i)
if (Unit* temp = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()))
// Xinef: added distance check