Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2025-06-28 10:46:23 +08:00
63 changed files with 998 additions and 449 deletions

View File

@@ -1894,6 +1894,7 @@ public:
void SetInFront(WorldObject const* target);
void SetFacingTo(float ori);
void SetFacingToObject(WorldObject* object);
void SetTimedFacingToObject(WorldObject* object, uint32 time); // Reset to home orientation after given time
bool isInAccessiblePlaceFor(Creature const* c) const;
bool isInFrontInMap(Unit const* target, float distance, float arc = M_PI) const;