From c358bd5f79b1bbda0d7d559758519048a1ef8a02 Mon Sep 17 00:00:00 2001 From: Andrius Peleckas <32540208+sanctum32@users.noreply.github.com> Date: Thu, 7 Oct 2021 14:06:22 +0300 Subject: [PATCH] fix(Core/Formations): mistake in radians calculation (#8205) --- src/server/game/Entities/Creature/CreatureGroups.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp index 23e40a4cb..e53dafc7e 100644 --- a/src/server/game/Entities/Creature/CreatureGroups.cpp +++ b/src/server/game/Entities/Creature/CreatureGroups.cpp @@ -101,7 +101,7 @@ void FormationMgr::LoadCreatureFormations() group_member.leaderGUID = fields[0].GetUInt32(); ObjectGuid::LowType const memberGUID = fields[1].GetUInt32(); float const follow_dist = fields[2].GetFloat(); - float const follow_angle = fields[3].GetFloat() * static_cast(M_PI) / 180; + float const follow_angle = fields[3].GetFloat() * (static_cast(M_PI) / 180); group_member.groupAI = fields[4].GetUInt16(); group_member.point_1 = fields[5].GetUInt16(); group_member.point_2 = fields[6].GetUInt16(); @@ -124,7 +124,7 @@ void FormationMgr::LoadCreatureFormations() else { group_member.follow_dist = follow_dist; - group_member.follow_angle = follow_angle * static_cast(M_PI) / 180; + group_member.follow_angle = follow_angle; } } else