fix(Core/Movement): fix multiple creature movement issues (#5097)

This commit is contained in:
Footman
2021-04-09 21:56:19 +03:00
committed by GitHub
parent 91a39f27d9
commit c32cd06a78
22 changed files with 7181 additions and 93 deletions

View File

@@ -183,8 +183,8 @@ public:
{
if (type == POINT_MOTION_TYPE && id == POINT_MIDDLE)
{
me->SetDisableGravity(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
events.ScheduleEvent(EVENT_RESTORE_COMBAT, 0);
events.ScheduleEvent(EVENT_SPELL_CONE_OF_FIRE, 5000);
if (IsHeroic())