fix(Core/Movement): fix multiple creature movement issues (#5097)

This commit is contained in:
Footman
2021-04-09 21:56:19 +03:00
committed by GitHub
parent 91a39f27d9
commit c32cd06a78
22 changed files with 7181 additions and 93 deletions

View File

@@ -115,9 +115,8 @@ struct boss_twin_valkyrAI : public ScriptedAI
if( IsHeroic() )
events.RescheduleEvent(EVENT_SPELL_TOUCH, urand(10000, 25000), 1);
me->SetDisableGravity(true);
me->SetHover(true);
me->SetCanFly(true);
me->SetDisableGravity(true);
}
InstanceScript* pInstance;