diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 5bb676759..96ad305ad 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1965,9 +1965,9 @@ inline LiquidData const GridMap::GetLiquidData(float x, float y, float z, float if (delta > collisionHeight) liquidData.Status = LIQUID_MAP_UNDER_WATER; - else if (delta > 0.2f) + else if (delta > 0.0f) liquidData.Status = LIQUID_MAP_IN_WATER; - else if (delta > -0.2f) + else if (delta > -0.1f) liquidData.Status = LIQUID_MAP_WATER_WALK; else liquidData.Status = LIQUID_MAP_ABOVE_WATER;