mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
feat(Core/Common): add Asio network threading (#6063)
This commit is contained in:
146
src/server/shared/Network/AsyncAcceptor.h
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146
src/server/shared/Network/AsyncAcceptor.h
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@@ -0,0 +1,146 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
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*/
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#ifndef __ASYNCACCEPT_H_
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#define __ASYNCACCEPT_H_
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#include "IoContext.h"
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#include "IpAddress.h"
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#include "Log.h"
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#include <boost/asio/ip/tcp.hpp>
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#include <functional>
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#include <atomic>
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using boost::asio::ip::tcp;
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#if BOOST_VERSION >= 106600
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#define WARHEAD_MAX_LISTEN_CONNECTIONS boost::asio::socket_base::max_listen_connections
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#else
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#define WARHEAD_MAX_LISTEN_CONNECTIONS boost::asio::socket_base::max_connections
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#endif
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class AsyncAcceptor
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{
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public:
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typedef void(*AcceptCallback)(tcp::socket&& newSocket, uint32 threadIndex);
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AsyncAcceptor(acore::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port) :
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_acceptor(ioContext), _endpoint(acore::Net::make_address(bindIp), port),
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_socket(ioContext), _closed(false), _socketFactory(std::bind(&AsyncAcceptor::DefeaultSocketFactory, this))
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{
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}
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template<class T>
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void AsyncAccept();
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template<AcceptCallback acceptCallback>
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void AsyncAcceptWithCallback()
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{
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tcp::socket* socket;
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uint32 threadIndex;
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std::tie(socket, threadIndex) = _socketFactory();
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_acceptor.async_accept(*socket, [this, socket, threadIndex](boost::system::error_code error)
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{
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if (!error)
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{
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try
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{
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socket->non_blocking(true);
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acceptCallback(std::move(*socket), threadIndex);
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}
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catch (boost::system::system_error const& err)
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{
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LOG_INFO("network", "Failed to initialize client's socket %s", err.what());
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}
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}
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if (!_closed)
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this->AsyncAcceptWithCallback<acceptCallback>();
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});
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}
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bool Bind()
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{
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boost::system::error_code errorCode;
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_acceptor.open(_endpoint.protocol(), errorCode);
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if (errorCode)
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{
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LOG_INFO("network", "Failed to open acceptor %s", errorCode.message().c_str());
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return false;
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}
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#if WARHEAD_PLATFORM != WARHEAD_PLATFORM_WINDOWS
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_acceptor.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true), errorCode);
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if (errorCode)
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{
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LOG_INFO("network", "Failed to set reuse_address option on acceptor %s", errorCode.message().c_str());
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return false;
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}
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#endif
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_acceptor.bind(_endpoint, errorCode);
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if (errorCode)
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{
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LOG_INFO("network", "Could not bind to %s:%u %s", _endpoint.address().to_string().c_str(), _endpoint.port(), errorCode.message().c_str());
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return false;
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}
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_acceptor.listen(WARHEAD_MAX_LISTEN_CONNECTIONS, errorCode);
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if (errorCode)
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{
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LOG_INFO("network", "Failed to start listening on %s:%u %s", _endpoint.address().to_string().c_str(), _endpoint.port(), errorCode.message().c_str());
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return false;
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}
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return true;
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}
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void Close()
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{
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if (_closed.exchange(true))
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return;
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boost::system::error_code err;
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_acceptor.close(err);
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}
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void SetSocketFactory(std::function<std::pair<tcp::socket*, uint32>()> func) { _socketFactory = func; }
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private:
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std::pair<tcp::socket*, uint32> DefeaultSocketFactory() { return std::make_pair(&_socket, 0); }
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tcp::acceptor _acceptor;
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tcp::endpoint _endpoint;
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tcp::socket _socket;
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std::atomic<bool> _closed;
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std::function<std::pair<tcp::socket*, uint32>()> _socketFactory;
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};
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template<class T>
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void AsyncAcceptor::AsyncAccept()
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{
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_acceptor.async_accept(_socket, [this](boost::system::error_code error)
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{
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if (!error)
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{
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try
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{
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// this-> is required here to fix an segmentation fault in gcc 4.7.2 - reason is lambdas in a templated class
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std::make_shared<T>(std::move(this->_socket))->Start();
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}
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catch (boost::system::system_error const& err)
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{
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LOG_INFO("network", "Failed to retrieve client's remote address %s", err.what());
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}
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}
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// lets slap some more this-> on this so we can fix this bug with gcc 4.7.2 throwing internals in yo face
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if (!_closed)
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this->AsyncAccept<T>();
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});
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}
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#endif /* __ASYNCACCEPT_H_ */
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166
src/server/shared/Network/NetworkThread.h
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166
src/server/shared/Network/NetworkThread.h
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@@ -0,0 +1,166 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
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*/
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#ifndef NetworkThread_h__
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#define NetworkThread_h__
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#include "Define.h"
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#include "DeadlineTimer.h"
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#include "Errors.h"
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#include "IoContext.h"
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#include "Log.h"
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#include "Timer.h"
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#include <boost/asio/ip/tcp.hpp>
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#include <atomic>
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#include <chrono>
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#include <memory>
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#include <mutex>
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#include <set>
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#include <thread>
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using boost::asio::ip::tcp;
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template<class SocketType>
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class NetworkThread
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{
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public:
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NetworkThread() : _connections(0), _stopped(false), _thread(nullptr), _ioContext(1),
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_acceptSocket(_ioContext), _updateTimer(_ioContext) { }
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virtual ~NetworkThread()
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{
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Stop();
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if (_thread)
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{
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Wait();
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delete _thread;
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}
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}
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void Stop()
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{
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_stopped = true;
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_ioContext.stop();
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}
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bool Start()
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{
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if (_thread)
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return false;
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_thread = new std::thread(&NetworkThread::Run, this);
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return true;
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}
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void Wait()
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{
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ASSERT(_thread);
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_thread->join();
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delete _thread;
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_thread = nullptr;
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}
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int32 GetConnectionCount() const
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{
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return _connections;
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}
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virtual void AddSocket(std::shared_ptr<SocketType> sock)
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{
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std::lock_guard<std::mutex> lock(_newSocketsLock);
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++_connections;
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_newSockets.push_back(sock);
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SocketAdded(sock);
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}
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tcp::socket* GetSocketForAccept() { return &_acceptSocket; }
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protected:
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virtual void SocketAdded(std::shared_ptr<SocketType> /*sock*/) { }
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virtual void SocketRemoved(std::shared_ptr<SocketType> /*sock*/) { }
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void AddNewSockets()
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{
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std::lock_guard<std::mutex> lock(_newSocketsLock);
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if (_newSockets.empty())
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return;
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for (std::shared_ptr<SocketType> sock : _newSockets)
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{
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if (!sock->IsOpen())
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{
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SocketRemoved(sock);
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--_connections;
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}
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else
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_sockets.push_back(sock);
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}
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_newSockets.clear();
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}
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void Run()
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{
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LOG_DEBUG("misc", "Network Thread Starting");
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_updateTimer.expires_from_now(boost::posix_time::milliseconds(10));
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_updateTimer.async_wait(std::bind(&NetworkThread<SocketType>::Update, this));
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_ioContext.run();
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LOG_DEBUG("misc", "Network Thread exits");
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_newSockets.clear();
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_sockets.clear();
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}
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void Update()
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{
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if (_stopped)
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return;
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_updateTimer.expires_from_now(boost::posix_time::milliseconds(10));
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_updateTimer.async_wait(std::bind(&NetworkThread<SocketType>::Update, this));
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AddNewSockets();
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_sockets.erase(std::remove_if(_sockets.begin(), _sockets.end(), [this](std::shared_ptr<SocketType> sock)
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{
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if (!sock->Update())
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{
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if (sock->IsOpen())
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sock->CloseSocket();
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this->SocketRemoved(sock);
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--this->_connections;
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return true;
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}
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return false;
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}), _sockets.end());
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}
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private:
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typedef std::vector<std::shared_ptr<SocketType>> SocketContainer;
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std::atomic<int32> _connections;
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std::atomic<bool> _stopped;
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std::thread* _thread;
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SocketContainer _sockets;
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std::mutex _newSocketsLock;
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SocketContainer _newSockets;
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acore::Asio::IoContext _ioContext;
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tcp::socket _acceptSocket;
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acore::Asio::DeadlineTimer _updateTimer;
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};
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#endif // NetworkThread_h__
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276
src/server/shared/Network/Socket.h
Normal file
276
src/server/shared/Network/Socket.h
Normal file
@@ -0,0 +1,276 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
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*/
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#ifndef __SOCKET_H__
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#define __SOCKET_H__
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#include "MessageBuffer.h"
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#include "Log.h"
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#include <atomic>
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#include <queue>
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#include <memory>
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#include <functional>
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#include <type_traits>
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#include <boost/asio/ip/tcp.hpp>
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using boost::asio::ip::tcp;
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#define READ_BLOCK_SIZE 4096
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#ifdef BOOST_ASIO_HAS_IOCP
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#define AC_SOCKET_USE_IOCP
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#endif
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template<class T>
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class Socket : public std::enable_shared_from_this<T>
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{
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public:
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explicit Socket(tcp::socket&& socket) : _socket(std::move(socket)), _remoteAddress(_socket.remote_endpoint().address()),
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_remotePort(_socket.remote_endpoint().port()), _readBuffer(), _closed(false), _closing(false), _isWritingAsync(false)
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{
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_readBuffer.Resize(READ_BLOCK_SIZE);
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}
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virtual ~Socket()
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{
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_closed = true;
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boost::system::error_code error;
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_socket.close(error);
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}
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virtual void Start() = 0;
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virtual bool Update()
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{
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if (_closed)
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{
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return false;
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}
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#ifndef AC_SOCKET_USE_IOCP
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if (_isWritingAsync || (_writeQueue.empty() && !_closing))
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{
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return true;
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}
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for (; HandleQueue();)
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;
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#endif
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return true;
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}
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boost::asio::ip::address GetRemoteIpAddress() const
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{
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return _remoteAddress;
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}
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uint16 GetRemotePort() const
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{
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return _remotePort;
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}
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void AsyncRead()
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{
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if (!IsOpen())
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{
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return;
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}
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_readBuffer.Normalize();
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_readBuffer.EnsureFreeSpace();
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_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
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std::bind(&Socket<T>::ReadHandlerInternal, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
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}
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void AsyncReadWithCallback(void (T::*callback)(boost::system::error_code, std::size_t))
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{
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if (!IsOpen())
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{
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return;
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}
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_readBuffer.Normalize();
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_readBuffer.EnsureFreeSpace();
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_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
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std::bind(callback, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
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}
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void QueuePacket(MessageBuffer&& buffer)
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{
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_writeQueue.push(std::move(buffer));
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#ifdef AC_SOCKET_USE_IOCP
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AsyncProcessQueue();
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#endif
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}
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bool IsOpen() const { return !_closed && !_closing; }
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void CloseSocket()
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{
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if (_closed.exchange(true))
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return;
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boost::system::error_code shutdownError;
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_socket.shutdown(boost::asio::socket_base::shutdown_send, shutdownError);
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if (shutdownError)
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LOG_DEBUG("network", "Socket::CloseSocket: %s errored when shutting down socket: %i (%s)", GetRemoteIpAddress().to_string().c_str(),
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shutdownError.value(), shutdownError.message().c_str());
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OnClose();
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}
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/// Marks the socket for closing after write buffer becomes empty
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void DelayedCloseSocket() { _closing = true; }
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MessageBuffer& GetReadBuffer() { return _readBuffer; }
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protected:
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virtual void OnClose() { }
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virtual void ReadHandler() = 0;
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bool AsyncProcessQueue()
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{
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if (_isWritingAsync)
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return false;
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|
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_isWritingAsync = true;
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|
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#ifdef AC_SOCKET_USE_IOCP
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MessageBuffer& buffer = _writeQueue.front();
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_socket.async_write_some(boost::asio::buffer(buffer.GetReadPointer(), buffer.GetActiveSize()), std::bind(&Socket<T>::WriteHandler,
|
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this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
|
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#else
|
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_socket.async_write_some(boost::asio::null_buffers(), std::bind(&Socket<T>::WriteHandlerWrapper,
|
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this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
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#endif
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return false;
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}
|
||||
|
||||
void SetNoDelay(bool enable)
|
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{
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boost::system::error_code err;
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_socket.set_option(tcp::no_delay(enable), err);
|
||||
|
||||
if (err)
|
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LOG_DEBUG("network", "Socket::SetNoDelay: failed to set_option(boost::asio::ip::tcp::no_delay) for %s - %d (%s)",
|
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GetRemoteIpAddress().to_string().c_str(), err.value(), err.message().c_str());
|
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}
|
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|
||||
private:
|
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void ReadHandlerInternal(boost::system::error_code error, size_t transferredBytes)
|
||||
{
|
||||
if (error)
|
||||
{
|
||||
CloseSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
_readBuffer.WriteCompleted(transferredBytes);
|
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ReadHandler();
|
||||
}
|
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|
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#ifdef AC_SOCKET_USE_IOCP
|
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void WriteHandler(boost::system::error_code error, std::size_t transferedBytes)
|
||||
{
|
||||
if (!error)
|
||||
{
|
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_isWritingAsync = false;
|
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_writeQueue.front().ReadCompleted(transferedBytes);
|
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|
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if (!_writeQueue.front().GetActiveSize())
|
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_writeQueue.pop();
|
||||
|
||||
if (!_writeQueue.empty())
|
||||
AsyncProcessQueue();
|
||||
else if (_closing)
|
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CloseSocket();
|
||||
}
|
||||
else
|
||||
CloseSocket();
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void WriteHandlerWrapper(boost::system::error_code /*error*/, std::size_t /*transferedBytes*/)
|
||||
{
|
||||
_isWritingAsync = false;
|
||||
HandleQueue();
|
||||
}
|
||||
|
||||
bool HandleQueue()
|
||||
{
|
||||
if (_writeQueue.empty())
|
||||
return false;
|
||||
|
||||
MessageBuffer& queuedMessage = _writeQueue.front();
|
||||
|
||||
std::size_t bytesToSend = queuedMessage.GetActiveSize();
|
||||
|
||||
boost::system::error_code error;
|
||||
std::size_t bytesSent = _socket.write_some(boost::asio::buffer(queuedMessage.GetReadPointer(), bytesToSend), error);
|
||||
|
||||
if (error)
|
||||
{
|
||||
if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
|
||||
{
|
||||
return AsyncProcessQueue();
|
||||
}
|
||||
|
||||
_writeQueue.pop();
|
||||
|
||||
if (_closing && _writeQueue.empty())
|
||||
{
|
||||
CloseSocket();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else if (bytesSent == 0)
|
||||
{
|
||||
_writeQueue.pop();
|
||||
|
||||
if (_closing && _writeQueue.empty())
|
||||
{
|
||||
CloseSocket();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else if (bytesSent < bytesToSend) // now n > 0
|
||||
{
|
||||
queuedMessage.ReadCompleted(bytesSent);
|
||||
return AsyncProcessQueue();
|
||||
}
|
||||
|
||||
_writeQueue.pop();
|
||||
|
||||
if (_closing && _writeQueue.empty())
|
||||
{
|
||||
CloseSocket();
|
||||
}
|
||||
|
||||
return !_writeQueue.empty();
|
||||
}
|
||||
#endif
|
||||
|
||||
tcp::socket _socket;
|
||||
|
||||
boost::asio::ip::address _remoteAddress;
|
||||
uint16 _remotePort;
|
||||
|
||||
MessageBuffer _readBuffer;
|
||||
std::queue<MessageBuffer> _writeQueue;
|
||||
|
||||
std::atomic<bool> _closed;
|
||||
std::atomic<bool> _closing;
|
||||
|
||||
bool _isWritingAsync;
|
||||
};
|
||||
|
||||
#endif // __SOCKET_H__
|
||||
131
src/server/shared/Network/SocketMgr.h
Normal file
131
src/server/shared/Network/SocketMgr.h
Normal file
@@ -0,0 +1,131 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||
* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
|
||||
*/
|
||||
|
||||
#ifndef SocketMgr_h__
|
||||
#define SocketMgr_h__
|
||||
|
||||
#include "AsyncAcceptor.h"
|
||||
#include "Errors.h"
|
||||
#include "NetworkThread.h"
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <memory>
|
||||
|
||||
using boost::asio::ip::tcp;
|
||||
|
||||
template<class SocketType>
|
||||
class SocketMgr
|
||||
{
|
||||
public:
|
||||
virtual ~SocketMgr()
|
||||
{
|
||||
ASSERT(!_threads && !_acceptor && !_threadCount, "StopNetwork must be called prior to SocketMgr destruction");
|
||||
}
|
||||
|
||||
virtual bool StartNetwork(acore::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount)
|
||||
{
|
||||
ASSERT(threadCount > 0);
|
||||
|
||||
AsyncAcceptor* acceptor = nullptr;
|
||||
try
|
||||
{
|
||||
acceptor = new AsyncAcceptor(ioContext, bindIp, port);
|
||||
}
|
||||
catch (boost::system::system_error const& err)
|
||||
{
|
||||
LOG_ERROR("network", "Exception caught in SocketMgr.StartNetwork (%s:%u): %s", bindIp.c_str(), port, err.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!acceptor->Bind())
|
||||
{
|
||||
LOG_ERROR("network", "StartNetwork failed to bind socket acceptor");
|
||||
delete acceptor;
|
||||
return false;
|
||||
}
|
||||
|
||||
_acceptor = acceptor;
|
||||
_threadCount = threadCount;
|
||||
_threads = CreateThreads();
|
||||
|
||||
ASSERT(_threads);
|
||||
|
||||
for (int32 i = 0; i < _threadCount; ++i)
|
||||
_threads[i].Start();
|
||||
|
||||
_acceptor->SetSocketFactory([this]() { return GetSocketForAccept(); });
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void StopNetwork()
|
||||
{
|
||||
_acceptor->Close();
|
||||
|
||||
if (_threadCount != 0)
|
||||
for (int32 i = 0; i < _threadCount; ++i)
|
||||
_threads[i].Stop();
|
||||
|
||||
Wait();
|
||||
|
||||
delete _acceptor;
|
||||
_acceptor = nullptr;
|
||||
delete[] _threads;
|
||||
_threads = nullptr;
|
||||
_threadCount = 0;
|
||||
}
|
||||
|
||||
void Wait()
|
||||
{
|
||||
if (_threadCount != 0)
|
||||
for (int32 i = 0; i < _threadCount; ++i)
|
||||
_threads[i].Wait();
|
||||
}
|
||||
|
||||
virtual void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
|
||||
{
|
||||
try
|
||||
{
|
||||
std::shared_ptr<SocketType> newSocket = std::make_shared<SocketType>(std::move(sock));
|
||||
newSocket->Start();
|
||||
|
||||
_threads[threadIndex].AddSocket(newSocket);
|
||||
}
|
||||
catch (boost::system::system_error const& err)
|
||||
{
|
||||
LOG_WARN("network", "Failed to retrieve client's remote address %s", err.what());
|
||||
}
|
||||
}
|
||||
|
||||
int32 GetNetworkThreadCount() const { return _threadCount; }
|
||||
|
||||
uint32 SelectThreadWithMinConnections() const
|
||||
{
|
||||
uint32 min = 0;
|
||||
|
||||
for (int32 i = 1; i < _threadCount; ++i)
|
||||
if (_threads[i].GetConnectionCount() < _threads[min].GetConnectionCount())
|
||||
min = i;
|
||||
|
||||
return min;
|
||||
}
|
||||
|
||||
std::pair<tcp::socket*, uint32> GetSocketForAccept()
|
||||
{
|
||||
uint32 threadIndex = SelectThreadWithMinConnections();
|
||||
return std::make_pair(_threads[threadIndex].GetSocketForAccept(), threadIndex);
|
||||
}
|
||||
|
||||
protected:
|
||||
SocketMgr() :
|
||||
_acceptor(nullptr), _threads(nullptr), _threadCount(0) { }
|
||||
|
||||
virtual NetworkThread<SocketType>* CreateThreads() const = 0;
|
||||
|
||||
AsyncAcceptor* _acceptor;
|
||||
NetworkThread<SocketType>* _threads;
|
||||
int32 _threadCount;
|
||||
};
|
||||
|
||||
#endif // SocketMgr_h__
|
||||
Reference in New Issue
Block a user