diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 11a61f90a..3a901ef7a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -19961,7 +19961,8 @@ void Unit::BuildMovementPacket(ByteBuffer* data) const bool Unit::IsFalling() const { - return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING | MOVEMENTFLAG_FALLING_FAR) || movespline->isFalling(); + return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING | MOVEMENTFLAG_FALLING_FAR) || + (!movespline->Finalized() && movespline->Initialized() && movespline->isFalling()); } /**