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fix(Scripts/AreaTrigger): players become stuck after Last Rites (#23613)
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@@ -170,7 +170,7 @@ public:
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{
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QuestStatus QLR = player->GetQuestStatus(QUEST_LAST_RITES);
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QuestStatus QBT = player->GetQuestStatus(QUEST_BREAKING_THROUGH);
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if (!(QLR == QUEST_STATUS_INCOMPLETE || QLR == QUEST_STATUS_COMPLETE ||
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if (!(QLR == QUEST_STATUS_INCOMPLETE || QLR == QUEST_STATUS_COMPLETE || QLR == QUEST_STATUS_REWARDED ||
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QBT == QUEST_STATUS_INCOMPLETE || QBT == QUEST_STATUS_COMPLETE))
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return false;
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