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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Another big repo refactoring, should be latest
I've restored old paths for scripts and flattened the src structure
This commit is contained in:
87
src/scripts/EasternKingdoms/zone_blasted_lands.cpp
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87
src/scripts/EasternKingdoms/zone_blasted_lands.cpp
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Blasted_Lands
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Quest support: 3628. Teleporter to Rise of the Defiler.
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "SpellScript.h"
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#include "Player.h"
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#include "Group.h"
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/*#####
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# spell_razelikh_teleport_group
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#####*/
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enum DeathlyUsher
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{
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SPELL_TELEPORT_SINGLE = 12885,
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SPELL_TELEPORT_SINGLE_IN_GROUP = 13142,
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SPELL_TELEPORT_GROUP = 27686
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};
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class spell_razelikh_teleport_group : public SpellScriptLoader
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{
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public: spell_razelikh_teleport_group() : SpellScriptLoader("spell_razelikh_teleport_group") { }
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class spell_razelikh_teleport_group_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_razelikh_teleport_group_SpellScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE) && !sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE_IN_GROUP))
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return false;
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return true;
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}
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void HandleScriptEffect(SpellEffIndex /* effIndex */)
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{
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if (Player* player = GetHitPlayer())
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{
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if (Group* group = player->GetGroup())
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{
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for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
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if (Player* member = itr->GetSource())
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if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
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member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
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}
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else
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player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_razelikh_teleport_group_SpellScript();
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}
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};
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void AddSC_blasted_lands()
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{
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new spell_razelikh_teleport_group();
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}
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