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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)
This reverts commit 51b8773528.
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@@ -9,7 +9,6 @@
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#include "SpellScript.h"
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#include "GameEventMgr.h"
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#include "Group.h"
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#include "GameTime.h"
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#include "LFGMgr.h"
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#include "PassiveAI.h"
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#include "CellImpl.h"
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@@ -436,7 +435,7 @@ class npc_brewfest_keg_reciver : public CreatureScript
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{
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if (Aura* aur = player->GetAura(SPELL_RAM_AURA))
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{
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int32 diff = aur->GetApplyTime() - (GameTime::GetGameTime()-(HOUR*18)+spellCooldown);
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int32 diff = aur->GetApplyTime() - (time(NULL)-(HOUR*18)+spellCooldown);
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if (diff > 10) // aura applied later
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return;
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@@ -844,7 +843,7 @@ class npc_dark_iron_attack_generator : public CreatureScript
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bool AllowStart()
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{
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time_t curtime = GameTime::GetGameTime();
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time_t curtime = time(NULL);
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tm strDate;
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ACE_OS::localtime_r(&curtime, &strDate);
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@@ -1,7 +1,6 @@
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// Scripted by Xinef
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#include "ScriptMgr.h"
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#include "GameTime.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "Spell.h"
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@@ -185,7 +184,7 @@ class npc_midsummer_torch_target : public CreatureScript
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Position pos;
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pos.Relocate(posVec.at(num));
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me->m_last_notify_position.Relocate(0.0f, 0.0f, 0.0f);
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me->m_last_notify_mstime = GameTime::GetGameTimeMS() + 10000;
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me->m_last_notify_mstime = World::GetGameTimeMS() + 10000;
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me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
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}
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@@ -301,7 +300,7 @@ public:
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}
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// Achievement
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if ((GameTime::GetGameTime() - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER)
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if ((time(NULL) - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, 58934, 0, target);
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}
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}
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