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Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)
This reverts commit 51b8773528.
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@@ -7,7 +7,6 @@
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#include "MotionMaster.h"
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#include "CreatureAISelector.h"
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#include "Creature.h"
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#include "GameTime.h"
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#include "ConfusedMovementGenerator.h"
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#include "FleeingMovementGenerator.h"
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@@ -536,7 +535,7 @@ void MotionMaster::MoveFall(uint32 id /*=0*/, bool addFlagForNPC)
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{
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_owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING);
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_owner->m_movementInfo.SetFallTime(0);
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_owner->ToPlayer()->SetFallInformation(GameTime::GetGameTime(), _owner->GetPositionZ());
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_owner->ToPlayer()->SetFallInformation(time(NULL), _owner->GetPositionZ());
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}
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else if (_owner->GetTypeId() == TYPEID_UNIT && addFlagForNPC) // pussywizard
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{
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