Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)

This reverts commit 51b8773528.
This commit is contained in:
Nefertumm
2019-02-15 15:14:49 -03:00
committed by GitHub
parent 23e7ae6a2f
commit c15206fc15
108 changed files with 509 additions and 933 deletions

View File

@@ -21,7 +21,6 @@
#include "Opcodes.h"
#include "Pet.h"
#include "Player.h"
#include "GameTime.h"
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
@@ -382,7 +381,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia
void ObjectAccessor::RemoveOldCorpses()
{
time_t now = GameTime::GetGameTime();
time_t now = time(NULL);
Player2CorpsesMapType::iterator next;
for (Player2CorpsesMapType::iterator itr = i_player2corpse.begin(); itr != i_player2corpse.end(); itr = next)
{