Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)

This reverts commit 51b8773528.
This commit is contained in:
Nefertumm
2019-02-15 15:14:49 -03:00
committed by GitHub
parent 23e7ae6a2f
commit c15206fc15
108 changed files with 509 additions and 933 deletions

View File

@@ -10,7 +10,6 @@
#include "World.h"
#include "ObjectAccessor.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "CellImpl.h"
#include "GridNotifiersImpl.h"
@@ -108,7 +107,7 @@ bool DynamicObject::CreateDynamicObject(uint32 guidlow, Unit* caster, uint32 spe
SetByteValue(DYNAMICOBJECT_BYTES, 0, type);
SetUInt32Value(DYNAMICOBJECT_SPELLID, spellId);
SetFloatValue(DYNAMICOBJECT_RADIUS, radius);
SetUInt32Value(DYNAMICOBJECT_CASTTIME, GameTime::GetGameTimeMS());
SetUInt32Value(DYNAMICOBJECT_CASTTIME, World::GetGameTimeMS());
if (IsWorldObject())
setActive(true); //must before add to map to be put in world container