Revert "feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)" (#1471)

This reverts commit 51b8773528.
This commit is contained in:
Nefertumm
2019-02-15 15:14:49 -03:00
committed by GitHub
parent 23e7ae6a2f
commit c15206fc15
108 changed files with 509 additions and 933 deletions

View File

@@ -10,7 +10,6 @@
#include "Spell.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "GameTime.h"
#include "Cell.h"
#include "CellImpl.h"
#include "ObjectMgr.h"
@@ -418,9 +417,9 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea()
if (me->IsInEvadeMode() || !me->IsInCombat())
return false;
if (_evadeCheckCooldown == GameTime::GetGameTime())
if (_evadeCheckCooldown == time(NULL))
return false;
_evadeCheckCooldown = GameTime::GetGameTime();
_evadeCheckCooldown = time(NULL);
if (!CheckEvadeIfOutOfCombatArea())
return false;