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fix(Core/DungeonFinder): re-queueing being inside dungeon and member leaving DF (#7570)
- Closes #6790
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@@ -551,11 +551,12 @@ namespace lfg
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/// Sends queue status to player
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static void SendLfgQueueStatus(ObjectGuid guid, LfgQueueStatusData const& data);
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void SetDungeon(ObjectGuid guid, uint32 dungeon);
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private:
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TeamId GetTeam(ObjectGuid guid);
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void RestoreState(ObjectGuid guid, char const* debugMsg);
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void ClearState(ObjectGuid guid, char const* debugMsg);
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void SetDungeon(ObjectGuid guid, uint32 dungeon);
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void SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const& dungeons);
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void SetLockedDungeons(ObjectGuid guid, LfgLockMap const& lock);
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void DecreaseKicksLeft(ObjectGuid guid);
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