feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)

Co-authored-by: jackpoz <giacomopoz@gmail.com>
This commit is contained in:
Skjalf
2023-01-29 09:44:33 -03:00
committed by GitHub
parent 4ecf96c379
commit bf30c66ba4
44 changed files with 191 additions and 95 deletions

View File

@@ -294,7 +294,7 @@ public:
me->DespawnOrUnsummon(1);
}
void IsSummonedBy(Unit* summoner) override
void IsSummonedBy(WorldObject* summoner) override
{
if (!summoner)
return;

View File

@@ -1108,7 +1108,7 @@ public:
timer = 500;
}
void IsSummonedBy(Unit* summoner) override
void IsSummonedBy(WorldObject* summoner) override
{
if (summoner && summoner->isType(TYPEMASK_PLAYER))
playerGuid = summoner->GetGUID();

View File

@@ -236,7 +236,7 @@ public:
me->GetMotionMaster()->MoveRandom(5.0f);
}
void IsSummonedBy(Unit* summoner) override
void IsSummonedBy(WorldObject* summoner) override
{
if (!summoner)
return;

View File

@@ -407,7 +407,7 @@ public:
}
}
void IsSummonedBy(Unit* summoner) override
void IsSummonedBy(WorldObject* summoner) override
{
if (!summoner)
return;