feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)

Co-authored-by: jackpoz <giacomopoz@gmail.com>
This commit is contained in:
Skjalf
2023-01-29 09:44:33 -03:00
committed by GitHub
parent 4ecf96c379
commit bf30c66ba4
44 changed files with 191 additions and 95 deletions

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@@ -225,7 +225,7 @@ public:
// Prevent EvadeMode
}
void IsSummonedBy(Unit* /*summoner*/) override
void IsSummonedBy(WorldObject* /*summoner*/) override
{
// Let Zarithrian count as summoner. _instance cant be null since we got GetRubySanctumAI
if (Creature* zarithrian = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_GENERAL_ZARITHRIAN)))

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@@ -1456,7 +1456,7 @@ public:
{
npc_living_infernoAI(Creature* creature) : ScriptedAI(creature) { }
void IsSummonedBy(Unit* /*summoner*/) override
void IsSummonedBy(WorldObject* /*summoner*/) override
{
me->SetInCombatWithZone();
me->CastSpell(me, SPELL_BLAZING_AURA, true);