Removing multi-vendor Rochet2 patch

It caused compilation errors too
This commit is contained in:
yehonal
2016-06-27 00:19:46 +02:00
parent f6eefedcd5
commit bf139c3d34
8 changed files with 11 additions and 74 deletions

View File

@@ -14584,8 +14584,8 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
break;
case GOSSIP_OPTION_VENDOR:
{
VendorItemData const* vendorItems = itr->second.ActionMenuId ? nullptr : creature->GetVendorItems();
if (!itr->second.ActionMenuId && (!vendorItems || vendorItems->Empty()))
VendorItemData const* vendorItems = creature->GetVendorItems();
if (!vendorItems || vendorItems->Empty())
{
sLog->outErrorDb("Creature %u (Entry: %u) have UNIT_NPC_FLAG_VENDOR but have empty trading item list.", creature->GetGUIDLow(), creature->GetEntry());
canTalk = false;
@@ -14759,7 +14759,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men
break;
case GOSSIP_OPTION_VENDOR:
case GOSSIP_OPTION_ARMORER:
GetSession()->SendListInventory(guid, menuItemData->GossipActionMenuId);
GetSession()->SendListInventory(guid);
break;
case GOSSIP_OPTION_STABLEPET:
GetSession()->SendStablePet(guid);
@@ -21533,8 +21533,7 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32
return false;
}
VendorItemData const* vItems = GetSession()->GetCurrentVendor() ? sObjectMgr->GetNpcVendorItemList(GetSession()->GetCurrentVendor()) : creature->GetVendorItems();
VendorItemData const* vItems = creature->GetVendorItems();
if (!vItems || vItems->Empty())
{
SendBuyError(BUY_ERR_CANT_FIND_ITEM, creature, item, 0);

View File

@@ -8540,9 +8540,8 @@ bool ObjectMgr::RemoveVendorItem(uint32 entry, uint32 item, bool persist /*= tru
return true;
}
bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, Player* player, std::set<uint32>* /*skip_vendors*/, uint32 /*ORnpcflag*/) const
bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, Player* player, std::set<uint32>* skip_vendors, uint32 ORnpcflag) const
{
/*
CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(vendor_entry);
if (!cInfo)
{
@@ -8567,7 +8566,6 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max
}
return false;
}
*/
if (!sObjectMgr->GetItemTemplate(item_id))
{

View File

@@ -724,7 +724,7 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket & recvData)
SendListInventory(guid);
}
void WorldSession::SendListInventory(uint64 vendorGuid, uint32 vendorEntry)
void WorldSession::SendListInventory(uint64 vendorGuid)
{
;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY");
@@ -744,9 +744,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid, uint32 vendorEntry)
if (vendor->HasUnitState(UNIT_STATE_MOVING))
vendor->StopMoving();
SetCurrentVendor(vendorEntry);
VendorItemData const* items = vendorEntry ? sObjectMgr->GetNpcVendorItemList(vendorEntry) : vendor->GetVendorItems();
VendorItemData const* items = vendor->GetVendorItems();
if (!items)
{
WorldPacket data(SMSG_LIST_INVENTORY, 8 + 1 + 1);

View File

@@ -101,7 +101,7 @@ m_inQueue(false), m_playerLoading(false), m_playerLogout(false), m_playerSave(fa
m_sessionDbcLocale(sWorld->GetDefaultDbcLocale()),
m_sessionDbLocaleIndex(locale),
m_latency(0), m_clientTimeDelay(0), m_TutorialsChanged(false), recruiterId(recruiter),
isRecruiter(isARecruiter), m_currentVendorEntry(0), m_currentBankerGUID(0), timeWhoCommandAllowed(0), _lastAuctionListItemsMSTime(0), _lastAuctionListOwnerItemsMSTime(0), _skipQueue(skipQueue)
isRecruiter(isARecruiter), m_currentBankerGUID(0), timeWhoCommandAllowed(0), _lastAuctionListItemsMSTime(0), _lastAuctionListOwnerItemsMSTime(0), _skipQueue(skipQueue)
{
memset(m_Tutorials, 0, sizeof(m_Tutorials));

View File

@@ -228,9 +228,6 @@ class WorldSession
Player* GetPlayer() const { return _player; }
std::string const& GetPlayerName() const;
std::string GetPlayerInfo() const;
uint32 GetCurrentVendor() const { return m_currentVendorEntry; }
void SetCurrentVendor(uint32 vendorEntry) { m_currentVendorEntry = vendorEntry; }
uint32 GetGuidLow() const;
void SetSecurity(AccountTypes security) { _security = security; }
@@ -272,7 +269,7 @@ class WorldSession
void SendTrainerList(uint64 guid);
void SendTrainerList(uint64 guid, std::string const& strTitle);
void SendListInventory(uint64 guid, uint32 vendorEntry = 0);
void SendListInventory(uint64 guid);
void SendShowBank(uint64 guid);
bool CanOpenMailBox(uint64 guid);
void SendShowMailBox(uint64 guid);
@@ -1001,7 +998,6 @@ class WorldSession
uint32 recruiterId;
bool isRecruiter;
ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
uint32 m_currentVendorEntry;
uint64 m_currentBankerGUID;
time_t timeWhoCommandAllowed;
uint32 _offlineTime;