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Merge branch 'master' into Playerbot
# Conflicts: # src/server/game/Entities/Player/Player.h
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@@ -122,7 +122,10 @@ char* DBCDatabaseLoader::Load(uint32& records, char**& indexTable)
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// insert new records to index table
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for (uint32 i = 0; i < newRecords; ++i)
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{
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// cppcheck-suppress autoVariables
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indexTable[newIndexes[i]] = &dataTable[i * _recordSize];
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}
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records = indexTableSize;
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