Merge branch 'master' into Playerbot

# Conflicts:
#	src/server/game/Entities/Player/Player.h
This commit is contained in:
郑佩茹
2023-03-16 10:00:13 -06:00
325 changed files with 12322 additions and 7378 deletions

View File

@@ -2298,8 +2298,8 @@ public:
void SetSeer(WorldObject* target) { m_seer = target; }
void SetViewpoint(WorldObject* target, bool apply);
[[nodiscard]] WorldObject* GetViewpoint() const;
void StopCastingCharm();
void StopCastingBindSight();
void StopCastingCharm(Aura* except = nullptr);
void StopCastingBindSight(Aura* except = nullptr);
[[nodiscard]] uint32 GetSaveTimer() const { return m_nextSave; }
void SetSaveTimer(uint32 timer) { m_nextSave = timer; }
@@ -2575,6 +2575,8 @@ public:
[[nodiscard]] PlayerSetting GetPlayerSetting(std::string source, uint8 index);
void UpdatePlayerSetting(std::string source, uint8 index, uint32 value);
void SendSystemMessage(std::string_view msg, bool escapeCharacters = false);
void ResetSpeakTimers();
std::string GetDebugInfo() const override;