refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)

Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
This commit is contained in:
Kitzunu
2023-02-13 21:39:40 +01:00
committed by GitHub
parent fdfa88093e
commit bd6034e1a9
391 changed files with 873 additions and 846 deletions

View File

@@ -140,9 +140,9 @@ public:
me->CastSpell(me, SPELL_FREEZE_ANIM, true);
}
void EnterCombat(Unit* who) override
void JustEngagedWith(Unit* who) override
{
BossAI::EnterCombat(who);
BossAI::JustEngagedWith(who);
events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10000);
events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_1, 1000);
events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_2, 1000);
@@ -276,7 +276,7 @@ public:
Talk(EMOTE_ALTAR);
}
void EnterCombat(Unit*) override
void JustEngagedWith(Unit*) override
{
}

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@@ -76,9 +76,9 @@ public:
BossAI::Reset();
}
void EnterCombat(Unit* who) override
void JustEngagedWith(Unit* who) override
{
BossAI::EnterCombat(who);
BossAI::JustEngagedWith(who);
events.ScheduleEvent(EVENT_ECK_BERSERK, urand(60000, 90000));
events.ScheduleEvent(EVENT_ECK_BITE, 5000);
events.ScheduleEvent(EVENT_ECK_SPIT, 10000);

View File

@@ -111,10 +111,10 @@ public:
}
}
void EnterCombat(Unit* who) override
void JustEngagedWith(Unit* who) override
{
Talk(SAY_AGGRO);
BossAI::EnterCombat(who);
BossAI::JustEngagedWith(who);
ScheduleEvents(true);
me->RemoveAurasDueToSpell(SPELL_START_VISUAL);

View File

@@ -81,10 +81,10 @@ public:
events2.ScheduleEvent(EVENT_PHANTOM, 21000);
}
void EnterCombat(Unit* who) override
void JustEngagedWith(Unit* who) override
{
Talk(SAY_AGGRO);
BossAI::EnterCombat(who);
BossAI::JustEngagedWith(who);
me->CastSpell(me, SPELL_MOJO_FRENZY, true);
events.ScheduleEvent(EVENT_GROUND_TREMOR, 18000);

View File

@@ -102,10 +102,10 @@ public:
_achievement = false;
}
void EnterCombat(Unit* who) override
void JustEngagedWith(Unit* who) override
{
Talk(SAY_AGGRO);
BossAI::EnterCombat(who);
BossAI::JustEngagedWith(who);
events.ScheduleEvent(EVENT_POISON_NOVA, 10000);
events.ScheduleEvent(EVENT_POWERFULL_BITE, 3000);