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fix(Scripts/Spells): Replenishment should proc off from Vampiric Touc… (#11772)
* fix(Scripts/Spells): Replenishment should proc off from Vampiric Touch even if target died from Mind Blast. Fixes #8502 * Update.
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@@ -841,7 +841,23 @@ class spell_pri_vampiric_touch : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetActionTarget() && eventInfo.GetActionTarget()->IsAlive() && GetOwner()->GetGUID() == eventInfo.GetActionTarget()->GetGUID();
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if (!eventInfo.GetActionTarget() || GetOwner()->GetGUID() != eventInfo.GetActionTarget()->GetGUID())
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return false;
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if (eventInfo.GetTypeMask() & PROC_FLAG_KILLED)
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{
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if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
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{
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if (spellInfo->SpellFamilyName == SPELLFAMILY_PRIEST && (spellInfo->SpellFamilyFlags[0] & 0x00002000))
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{
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return true;
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}
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}
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return false;
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}
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return eventInfo.GetActionTarget()->IsAlive();
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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