mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 10:00:28 +00:00
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243)
This commit is contained in:
@@ -30,14 +30,20 @@ EndScriptData */
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#include "Player.h"
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#include "ScriptMgr.h"
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#if AC_COMPILER == AC_COMPILER_GNU
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#endif
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using namespace Acore::ChatCommands;
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class tele_commandscript : public CommandScript
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{
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public:
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tele_commandscript() : CommandScript("tele_commandscript") { }
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std::vector<ChatCommand> GetCommands() const override
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ChatCommandTable GetCommands() const override
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{
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static std::vector<ChatCommand> teleCommandTable =
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static ChatCommandTable teleCommandTable =
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{
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{ "add", SEC_ADMINISTRATOR, false, &HandleTeleAddCommand, "" },
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{ "del", SEC_ADMINISTRATOR, true, &HandleTeleDelCommand, "" },
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@@ -45,7 +51,7 @@ public:
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{ "group", SEC_GAMEMASTER, false, &HandleTeleGroupCommand, "" },
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{ "", SEC_MODERATOR, false, &HandleTeleCommand, "" }
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};
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static std::vector<ChatCommand> commandTable =
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static ChatCommandTable commandTable =
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{
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{ "teleport", SEC_MODERATOR, false, nullptr, "", teleCommandTable }
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};
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@@ -92,82 +98,37 @@ public:
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return true;
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}
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static bool HandleTeleDelCommand(ChatHandler* handler, const char* args)
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static bool HandleTeleDelCommand(ChatHandler* handler, GameTele const* tele)
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{
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if (!*args)
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return false;
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// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
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GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
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if (!tele)
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{
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handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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std::string name = tele->name;
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sObjectMgr->DeleteGameTele(name);
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handler->SendSysMessage(LANG_COMMAND_TP_DELETED);
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return true;
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}
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// teleport player to given game_tele.entry
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static bool HandleTeleNameCommand(ChatHandler* handler, const char* args)
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static bool DoNameTeleport(ChatHandler* handler, PlayerIdentifier player, uint32 mapId, Position const& pos, std::string const& locationName)
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{
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char* nameStr;
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char* teleStr;
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handler->extractOptFirstArg((char*)args, &nameStr, &teleStr);
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if (!teleStr)
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return false;
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Player* target;
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ObjectGuid target_guid;
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std::string target_name;
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if (!handler->extractPlayerTarget(nameStr, &target, &target_guid, &target_name))
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return false;
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if (strcmp(teleStr, "$home") == 0) // References target's homebind
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if (!MapMgr::IsValidMapCoord(mapId, pos) || sObjectMgr->IsTransportMap(mapId))
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{
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if (target)
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target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation());
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else
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
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stmt->setUInt32(0, target_guid.GetCounter());
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PreparedQueryResult resultDB = CharacterDatabase.Query(stmt);
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if (resultDB)
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{
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Field* fieldsDB = resultDB->Fetch();
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uint32 mapId = fieldsDB[0].GetUInt16();
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uint32 zoneId = fieldsDB[1].GetUInt16();
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float posX = fieldsDB[2].GetFloat();
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float posY = fieldsDB[3].GetFloat();
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float posZ = fieldsDB[4].GetFloat();
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Player::SavePositionInDB(mapId, posX, posY, posZ, 0, zoneId, target_guid);
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}
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}
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return true;
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}
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// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
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GameTele const* tele = handler->extractGameTeleFromLink(teleStr);
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if (!tele)
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{
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handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, pos.GetPositionX(), pos.GetPositionY(), mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (target)
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if (Player* target = player.GetConnectedPlayer())
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{
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// check online security
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if (handler->HasLowerSecurity(target))
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if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
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return false;
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std::string chrNameLink = handler->playerLink(target_name);
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std::string chrNameLink = handler->playerLink(target->GetName());
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if (target->IsBeingTeleported())
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{
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@@ -176,9 +137,9 @@ public:
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return false;
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}
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handler->PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(), "", tele->name.c_str());
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handler->PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(), "", locationName.c_str());
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if (handler->needReportToTarget(target))
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(ChatHandler(target->GetSession())).PSendSysMessage(LANG_TELEPORTED_TO_BY, handler->GetNameLink().c_str());
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_TELEPORTED_TO_BY, handler->GetNameLink().c_str());
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// stop flight if need
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if (target->IsInFlight())
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@@ -186,34 +147,74 @@ public:
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target->GetMotionMaster()->MovementExpired();
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target->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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else // save only in non-flight case
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target->SaveRecallPosition();
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target->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation);
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target->TeleportTo({ mapId, pos });
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}
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else
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{
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// check offline security
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if (handler->HasLowerSecurity(nullptr, target_guid))
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if (handler->HasLowerSecurity(nullptr, player.GetGUID()))
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return false;
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std::string nameLink = handler->playerLink(target_name);
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std::string nameLink = handler->playerLink(player.GetName());
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handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetAcoreString(LANG_OFFLINE), tele->name.c_str());
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Player::SavePositionInDB(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation,
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sMapMgr->GetZoneId(PHASEMASK_NORMAL, tele->mapId, tele->position_x, tele->position_y, tele->position_z), target_guid);
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handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetAcoreString(LANG_OFFLINE), locationName.c_str());
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Player::SavePositionInDB({mapId, pos}, sMapMgr->GetZoneId(PHASEMASK_NORMAL, {mapId, pos}), player.GetGUID(), nullptr);
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}
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return true;
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}
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//Teleport group to given game_tele.entry
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static bool HandleTeleGroupCommand(ChatHandler* handler, const char* args)
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// teleport player to given game_tele.entry
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static bool HandleTeleNameCommand(ChatHandler* handler, Optional<PlayerIdentifier> player, Variant<GameTele const*, EXACT_SEQUENCE("$home")> where)
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{
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if (!*args)
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if (!player)
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player = PlayerIdentifier::FromTargetOrSelf(handler);
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if (!player)
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return false;
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if (where.index() == 1) // References target's homebind
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{
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if (Player* target = player->GetConnectedPlayer())
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target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation());
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else
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
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stmt->setUInt32(0, player->GetGUID().GetCounter());
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PreparedQueryResult resultDB = CharacterDatabase.Query(stmt);
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if (resultDB)
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{
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Field* fieldsDB = resultDB->Fetch();
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WorldLocation loc(fieldsDB[0].GetUInt16(), fieldsDB[2].GetFloat(), fieldsDB[3].GetFloat(), fieldsDB[4].GetFloat(), 0.0f);
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uint32 zoneId = fieldsDB[1].GetUInt16();
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Player::SavePositionInDB(loc, zoneId, player->GetGUID(), nullptr);
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}
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}
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return true;
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}
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// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
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GameTele const* tele = where.get<GameTele const*>();
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return DoNameTeleport(handler, *player, tele->mapId, { tele->position_x, tele->position_y, tele->position_z, tele->orientation }, tele->name);
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}
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//Teleport group to given game_tele.entry
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static bool HandleTeleGroupCommand(ChatHandler* handler, GameTele const* tele)
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{
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if (!tele)
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{
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handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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Player* target = handler->getSelectedPlayer();
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if (!target)
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{
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@@ -226,15 +227,6 @@ public:
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if (handler->HasLowerSecurity(target))
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return false;
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// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
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GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
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if (!tele)
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{
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handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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MapEntry const* map = sMapStore.LookupEntry(tele->mapId);
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if (!map || map->IsBattlegroundOrArena())
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{
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@@ -292,16 +284,17 @@ public:
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return true;
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}
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static bool HandleTeleCommand(ChatHandler* handler, const char* args)
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static bool HandleTeleCommand(ChatHandler* handler, GameTele const* tele)
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{
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if (!*args)
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if (!tele)
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{
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handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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Player* me = handler->GetSession()->GetPlayer();
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// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
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GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
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if (!tele)
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{
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handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
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