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refactor(Core/Unit): clean MonsterText methods (#6957)
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@@ -116,7 +116,7 @@ public:
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, true))
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{
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me->CastSpell(target, SPELL_VOID_SHIFT, false);
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me->MonsterWhisper("Gaze... into the void.", target->ToPlayer(), false);
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me->Whisper("Gaze... into the void.", LANG_UNIVERSAL, target->ToPlayer());
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}
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events.RepeatEvent(urand(18000, 22000));
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break;
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