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refactor(Core/Unit): clean MonsterText methods (#6957)
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@@ -467,7 +467,7 @@ public:
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case EVENT_PHASE_2_STEP_ACROSS:
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{
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me->SetFacingTo(OnyxiaMoveData[CurrentWP].o);
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me->MonsterTextEmote("Onyxia takes in a deep breath...", 0, true);
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me->TextEmote("Onyxia takes in a deep breath...", nullptr, true);
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me->CastSpell(me, OnyxiaMoveData[CurrentWP].spellId, false);
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events.ScheduleEvent(EVENT_SPELL_BREATH, 8250);
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